--[[
	Script Name	: SpawnScripts/Nettleville/FriarMontego.lua
	Script Purpose	: Friar Montego <Nettleville Restoration Project>
	Script Author	: Scatman
	Script Date	: 2009.08.08
	Script Notes	: 
--]]

function spawn(NPC, Spawn)
end

function respawn(NPC, Spawn)
	spawn(NPC, Spawn)
end

function hailed(NPC, Spawn)
	FaceTarget(NPC, Spawn)
	RandomVoiceOver(NPC, Spawn)
	local choice = math.random(1, 2)
	if choice == 1 then
		PlayFlavor(NPC, "", "Please give to the Nettleville Restoration Project, building homes for those who have none.", "", 1689589577, 4560189, Spawn)
	elseif choice == 2 then
		PlayFlavor(NPC, "", "Alms for the poor... Anyone, anyone?", "", 1689589577, 4560189, Spawn)
	end
end

function RandomVoiceOver(NPC, Spawn)
	local choice = math.random(1, 3)
	if choice == 1 then
		PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1006.mp3", "", "", 0, 0, Spawn)
	elseif choice == 2 then
		PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1006.mp3", "", "", 0, 0, Spawn)
	else
		PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1006.mp3", "", "", 0, 0, Spawn)
	end
end