Fix the duplicate "open" entity commands presented on the chests
@@ -109,6 +109,7 @@ function CurrentStep(Quest, QuestGiver, Player)
spawn = GetSpawnFromList(spawns, i-1)
if spawn then
ChangeHandIcon(spawn, 1)
+ AddPrimaryEntityCommand(nil, spawn)
SpawnSet(NPC, "targetable", 1, true, true)
end
i = i + 1