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@@ -2761,7 +2761,7 @@ bool Client::HandleLootItem(Spawn* entity, Item* item, Spawn* target, bool overr
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if (entity->GetLootGroupID() > 0 && (!lootingPlayer->GetGroupMemberInfo() || lootingPlayer->GetGroupMemberInfo()->group_id != entity->GetLootGroupID())) {
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if (entity->GetLootGroupID() > 0 && (!lootingPlayer->GetGroupMemberInfo() || lootingPlayer->GetGroupMemberInfo()->group_id != entity->GetLootGroupID())) {
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LogWrite(LOOT__ERROR, 0, "Loot", "%s: Loot Group ID from %s did not match Item: %s (%u), expected group id %u.", entity->GetName(), lootingPlayer->GetName(), item->name.c_str(), item->details.item_id, entity->GetLootGroupID());
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LogWrite(LOOT__ERROR, 0, "Loot", "%s: Loot Group ID from %s did not match Item: %s (%u), expected group id %u.", entity->GetName(), lootingPlayer->GetName(), item->name.c_str(), item->details.item_id, entity->GetLootGroupID());
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