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@@ -0,0 +1,142 @@
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+--[[
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+ Script Name : jublx.lua
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+ Script Purpose : Waypoint Path for jublx.lua
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+ Script Author : Devn00b
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+ Script Date : 04/12/2020 11:38:44 AM
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+ Script Notes : Locations collected from Live
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+--]]
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+
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+function spawn(NPC)
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+ waypoints(NPC)
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+end
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+
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+function hailed(NPC, Spawn)
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+ FaceTarget(NPC, Spawn)
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+end
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+
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+function respawn(NPC)
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+end
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+
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+function waypoints(NPC)
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+ MovementLoopAddLocation(NPC, 286.4, -13.55, 105.7, 2, 0)
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+ MovementLoopAddLocation(NPC, 292.16, -14.29, 123.27, 2, 0)
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+ MovementLoopAddLocation(NPC, 298.35, -15.83, 140.65, 2, 0)
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+ MovementLoopAddLocation(NPC, 303.77, -17.3, 151.95, 2, 0)
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+ MovementLoopAddLocation(NPC, 310.71, -17.88, 160.56, 2, 0)
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+ MovementLoopAddLocation(NPC, 318.74, -18.03, 166.1, 2, 0)
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+ MovementLoopAddLocation(NPC, 327.06, -18.47, 168.7, 2, 0)
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+ MovementLoopAddLocation(NPC, 335.15, -19.06, 168.68, 2, 0)
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+ MovementLoopAddLocation(NPC, 344.47, -19.84, 166.36, 2, 0)
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+ MovementLoopAddLocation(NPC, 356.92, -19.97, 160.68, 2, 0)
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+ MovementLoopAddLocation(NPC, 361.68, -19.96, 157.7, 2, 0)
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+ MovementLoopAddLocation(NPC, 370.84, -20.29, 151.37, 2, 0)
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+ MovementLoopAddLocation(NPC, 374.83, -20.5, 146.9, 2, 0)
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+ MovementLoopAddLocation(NPC, 381.24, -20.85, 136.07, 2, 0)
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+ MovementLoopAddLocation(NPC, 384.81, -21.1, 130.03, 2, 0)
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+ MovementLoopAddLocation(NPC, 386.24, -21.1, 124.56, 2, 0)
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+ MovementLoopAddLocation(NPC, 383.62, -20.94, 121.29, 2, 0)
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+ MovementLoopAddLocation(NPC, 365.92, -20.37, 95.75, 2, 0)
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+ MovementLoopAddLocation(NPC, 342.66, -21.55, 60.83, 2, 0)
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+ MovementLoopAddLocation(NPC, 305.82, -21.24, 3.75, 2, 0)
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+ MovementLoopAddLocation(NPC, 274.6, -21.37, -7.53, 2, 0)
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+ MovementLoopAddLocation(NPC, 272.57, -21.53, -13.41, 2, 0)
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+ MovementLoopAddLocation(NPC, 272.11, -21.57, -18.25, 2, 0)
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+ MovementLoopAddLocation(NPC, 272.12, -21.57, -22.75, 2, 0)
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+ MovementLoopAddLocation(NPC, 273.68, -21.47, -25.86, 2, 0)
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+ MovementLoopAddLocation(NPC, 275.73, -21.38, -28.81, 2, 0)
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+ MovementLoopAddLocation(NPC, 279.67, -21.15, -33.24, 2, 0)
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+ MovementLoopAddLocation(NPC, 281.99, -21.01, -35.34, 2, 0)
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+ MovementLoopAddLocation(NPC, 284.75, -20.98, -37.23, 2, 0)
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+ MovementLoopAddLocation(NPC, 296.84, -21.12, -44.18, 2, 0)
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+ MovementLoopAddLocation(NPC, 315.43, -23.23, -107.29, 2, 0)
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+ MovementLoopAddLocation(NPC, 347.55, -24.89, -168.44, 2, 0)
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+ MovementLoopAddLocation(NPC, 378.16, -24.5, -192.47, 2, 0)
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+ MovementLoopAddLocation(NPC, 397.03, -23.17, -209.58, 2, 0)
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+ MovementLoopAddLocation(NPC, 434.22, -21.36, -247.73, 2, 0)
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+ MovementLoopAddLocation(NPC, 435.46, -20.97, -256.52, 2, 0)
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+ MovementLoopAddLocation(NPC, 434.29, -20.88, -277.02, 2, 0)
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+ MovementLoopAddLocation(NPC, 444.42, -20.39, -296.18, 2, 0)
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+ MovementLoopAddLocation(NPC, 444.93, -20.36, -302.47, 2, 0)
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+ MovementLoopAddLocation(NPC, 444.95, -20.35, -315.78, 2, 0)
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+ MovementLoopAddLocation(NPC, 445.37, -20.33, -320.52, 2, 0)
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+ MovementLoopAddLocation(NPC, 446.22, -20.33, -323.73, 2, 0)
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+ MovementLoopAddLocation(NPC, 448.24, -20.33, -325.99, 2, 0)
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+ MovementLoopAddLocation(NPC, 451.24, -20.36, -327.45, 2, 0)
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+ MovementLoopAddLocation(NPC, 454.51, -20.4, -327.75, 2, 0)
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+ MovementLoopAddLocation(NPC, 457.58, -20.44, -326.85, 2, 0)
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+ MovementLoopAddLocation(NPC, 461.3, -20.5, -325.18, 2, 0)
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+ MovementLoopAddLocation(NPC, 464.08, -20.46, -323.34, 2, 0)
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+ MovementLoopAddLocation(NPC, 466.47, -20.42, -320.82, 2, 0)
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+ MovementLoopAddLocation(NPC, 467.45, -20.38, -317.44, 2, 0)
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+ MovementLoopAddLocation(NPC, 467.4, -20.29, -313.42, 2, 0)
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+ MovementLoopAddLocation(NPC, 465.8, -20.2, -309.92, 2, 0)
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+ MovementLoopAddLocation(NPC, 463.81, -20.16, -307.38, 2, 0)
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+ MovementLoopAddLocation(NPC, 461.27, -20.16, -305.51, 2, 0)
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+ MovementLoopAddLocation(NPC, 458.2, -20.17, -304.25, 2, 0)
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+ MovementLoopAddLocation(NPC, 455.03, -20.19, -303.64, 2, 0)
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+ MovementLoopAddLocation(NPC, 451.84, -20.2, -304.95, 2, 0)
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+ MovementLoopAddLocation(NPC, 448.89, -20.29, -307.51, 2, 0)
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+ MovementLoopAddLocation(NPC, 446.92, -20.34, -310.4, 2, 0)
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+ MovementLoopAddLocation(NPC, 445.64, -20.35, -315.4, 2, 0)
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+ MovementLoopAddLocation(NPC, 446.92, -20.34, -310.4, 2, 0)
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+ MovementLoopAddLocation(NPC, 448.89, -20.29, -307.51, 2, 0)
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+ MovementLoopAddLocation(NPC, 451.84, -20.2, -304.95, 2, 0)
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+ MovementLoopAddLocation(NPC, 455.03, -20.19, -303.64, 2, 0)
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+ MovementLoopAddLocation(NPC, 458.2, -20.17, -304.25, 2, 0)
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+ MovementLoopAddLocation(NPC, 461.27, -20.16, -305.51, 2, 0)
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+ MovementLoopAddLocation(NPC, 463.81, -20.16, -307.38, 2, 0)
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+ MovementLoopAddLocation(NPC, 465.8, -20.2, -309.92, 2, 0)
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+ MovementLoopAddLocation(NPC, 467.4, -20.29, -313.42, 2, 0)
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+ MovementLoopAddLocation(NPC, 467.45, -20.38, -317.44, 2, 0)
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+ MovementLoopAddLocation(NPC, 466.47, -20.42, -320.82, 2, 0)
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+ MovementLoopAddLocation(NPC, 464.08, -20.46, -323.34, 2, 0)
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+ MovementLoopAddLocation(NPC, 461.3, -20.5, -325.18, 2, 0)
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+ MovementLoopAddLocation(NPC, 457.58, -20.44, -326.85, 2, 0)
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+ MovementLoopAddLocation(NPC, 454.51, -20.4, -327.75, 2, 0)
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+ MovementLoopAddLocation(NPC, 451.24, -20.36, -327.45, 2, 0)
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+ MovementLoopAddLocation(NPC, 448.24, -20.33, -325.99, 2, 0)
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+ MovementLoopAddLocation(NPC, 446.22, -20.33, -323.73, 2, 0)
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+ MovementLoopAddLocation(NPC, 445.37, -20.33, -320.52, 2, 0)
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+ MovementLoopAddLocation(NPC, 444.95, -20.35, -315.78, 2, 0)
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+ MovementLoopAddLocation(NPC, 444.93, -20.36, -302.47, 2, 0)
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+ MovementLoopAddLocation(NPC, 444.42, -20.39, -296.18, 2, 0)
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+ MovementLoopAddLocation(NPC, 434.29, -20.88, -277.02, 2, 0)
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+ MovementLoopAddLocation(NPC, 435.46, -20.97, -256.52, 2, 0)
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+ MovementLoopAddLocation(NPC, 434.22, -21.36, -247.73, 2, 0)
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+ MovementLoopAddLocation(NPC, 397.03, -23.17, -209.58, 2, 0)
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+ MovementLoopAddLocation(NPC, 378.16, -24.5, -192.47, 2, 0)
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+ MovementLoopAddLocation(NPC, 347.55, -24.89, -168.44, 2, 0)
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+ MovementLoopAddLocation(NPC, 315.43, -23.23, -107.29, 2, 0)
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+ MovementLoopAddLocation(NPC, 296.84, -21.12, -44.18, 2, 0)
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+ MovementLoopAddLocation(NPC, 284.75, -20.98, -37.23, 2, 0)
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+ MovementLoopAddLocation(NPC, 281.99, -21.01, -35.34, 2, 0)
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+ MovementLoopAddLocation(NPC, 279.67, -21.15, -33.24, 2, 0)
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+ MovementLoopAddLocation(NPC, 275.73, -21.38, -28.81, 2, 0)
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+ MovementLoopAddLocation(NPC, 273.68, -21.47, -25.86, 2, 0)
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+ MovementLoopAddLocation(NPC, 272.12, -21.57, -22.75, 2, 0)
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+ MovementLoopAddLocation(NPC, 272.11, -21.57, -18.25, 2, 0)
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+ MovementLoopAddLocation(NPC, 272.57, -21.53, -13.41, 2, 0)
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+ MovementLoopAddLocation(NPC, 274.6, -21.37, -7.53, 2, 0)
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+ MovementLoopAddLocation(NPC, 305.82, -21.24, 3.75, 2, 0)
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+ MovementLoopAddLocation(NPC, 342.66, -21.55, 60.83, 2, 0)
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+ MovementLoopAddLocation(NPC, 365.92, -20.37, 95.75, 2, 0)
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+ MovementLoopAddLocation(NPC, 383.62, -20.94, 121.29, 2, 0)
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+ MovementLoopAddLocation(NPC, 386.24, -21.1, 124.56, 2, 0)
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+ MovementLoopAddLocation(NPC, 384.81, -21.1, 130.03, 2, 0)
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+ MovementLoopAddLocation(NPC, 381.24, -20.85, 136.07, 2, 0)
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+ MovementLoopAddLocation(NPC, 374.83, -20.5, 146.9, 2, 0)
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+ MovementLoopAddLocation(NPC, 370.84, -20.29, 151.37, 2, 0)
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+ MovementLoopAddLocation(NPC, 361.68, -19.96, 157.7, 2, 0)
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+ MovementLoopAddLocation(NPC, 356.92, -19.97, 160.68, 2, 0)
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+ MovementLoopAddLocation(NPC, 344.47, -19.84, 166.36, 2, 0)
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+ MovementLoopAddLocation(NPC, 335.15, -19.06, 168.68, 2, 0)
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+ MovementLoopAddLocation(NPC, 327.06, -18.47, 168.7, 2, 0)
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+ MovementLoopAddLocation(NPC, 318.74, -18.03, 166.1, 2, 0)
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+ MovementLoopAddLocation(NPC, 310.71, -17.88, 160.56, 2, 0)
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+ MovementLoopAddLocation(NPC, 303.77, -17.3, 151.95, 2, 0)
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+ MovementLoopAddLocation(NPC, 298.35, -15.83, 140.65, 2, 0)
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+ MovementLoopAddLocation(NPC, 292.16, -14.29, 123.27, 2, 0)
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+ MovementLoopAddLocation(NPC, 286.4, -13.55, 105.7, 2, 0)
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+end
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+
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+
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