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4663fa36c9
Spell stacking restrictions integrated using linked_timer_id and a new field, type_group_spell_id
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3 år sedan |
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dffca17379
Status is supported for housing now, purchase, upkeep, escrow
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3 år sedan |
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7ea4b3d51f
spell concentration fix + no_interrupt in info struct
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3 år sedan |
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0e86dac628
Sirius Updates #2
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3 år sedan |
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65e7222de5
Spirit Shards, Group and Solo EXP Debt (PVE/PVP), new lua functions, rules included
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3 år sedan |
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6f92367102
Multiple combat / functionality updates
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3 år sedan |
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ac1ecda564
Some equip slot checks to make sure LUA isn't abused for wrong slot numbers
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3 år sedan |
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529a260d3e
Some equipment lock fixes (not all resolved yet) plus LUA equip functions, regular mail without items works
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3 år sedan |
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362daada59
Immunity support updates, player mail, spell heal pct
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3 år sedan |
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eaca445168
Fix crash on maintained spells
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3 år sedan |
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463c6ce53a
InfoStruct accessible in LUA/mutli-thread
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3 år sedan |
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edd993d42a
Fix crash in DismissPet when owner dies
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4 år sedan |
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66505ccea3
RegionScripts, lava/death region support
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4 år sedan |
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9290bceb60
Code changes for region maps (Water!), additional lua functions
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4 år sedan |
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81aa1f23e3
LUA SpawnSet and SpellHeal updates
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4 år sedan |
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5bf65b9399
Protection on group member info when updates are made
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4 år sedan |
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7a86840df0
Spell stability fixes (various crashes, bad pointer handling)
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4 år sedan |
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5644ed5574
Fixing loot window and updating structs (for newer clients) to be compatible with code changes from LE merge
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4 år sedan |
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905cc8b0ba
Flight path support for transport maps issue #143
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4 år sedan |
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a25166ad8d
LUAFunctions CanSeeInvis(spawn,target) SetSeeInvis(spawn,1/0) SetSeeHide(spawn,1/0)
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4 år sedan |
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07c14f1d92
Wards support is now fully extended to allow divine aura / stoneskin / intercept as possible solutions
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4 år sedan |
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b3ffa77c42
AddWard updates in support of Issue #115
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4 år sedan |
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a79b48aeb4
Restored mob movement command mutex to avoid crashes
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4 år sedan |
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42c26f4150
MovementMgr now takes in Spawn not Entity, also protected the command queue with a mutex due to cross thread contamination
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4 år sedan |
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c4ad6568d5
Created HaltMovement to send a client update of no further forward movement, used for fear and mez currently
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4 år sedan |
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2706ac7627
stop mobs from converging on 0,0,0
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4 år sedan |
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8a6302f7ce
fix for movement loop mobs staying stationary (need a default base speed for entities)
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4 år sedan |
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69cdfe945f
Fixed breaking /speed command
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4 år sedan |
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eb7209f1c2
Fear and combat runspeed
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4 år sedan |
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4e940f6b7c
PVP Invisibility Support
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4 år sedan |