コミット履歴

作者 SHA1 メッセージ 日付
  Emagi 47196d6b67 - Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode) 9 ヶ月 前
  Emagi f510bd89d7 Oops didn't notice this before 11 ヶ月 前
  Emagi 34fa52efb9 Add memory leak fix back, address deleting spell in spell effects already deleted by maintained 11 ヶ月 前
  Emagi f303fa5895 Temporarily disabling of RemoveSpell on entity despawn, mandated passive spells -- this is to avoid a crash and was here for a mem leak fix 11 ヶ月 前
  Emagi 427964b7a0 Functionality: 11 ヶ月 前
  Emagi d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. 1 年間 前
  Emagi 2dc28cb438 restore setting the cast speed 1 年間 前
  Emagi 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 1 年間 前
  Emagi 5cc42192a5 Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down) 1 年間 前
  Emagi b924495ba3 Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table 1 年間 前
  Emagi 716f9affa3 - DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on) 1 年間 前
  Emagi 7b023ec019 - Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter. 1 年間 前
  Emagi 957fa27b5c Pets and bots now properly update their damage upon levelling with their owner 1 年間 前
  Emagi 7a2d357e16 Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet 1 年間 前
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 年間 前
  Emagi 1e636ef8a9 Fix wards wearing off after one hit when the max count is not set 1 年間 前
  Emagi 3ba895b039 Fix #507 - players dont gain hp while dead so revive works correctly at all times, Fix #232, added spell/item bonus type Power Cost Reduction type is 133, float eg 10.0 is 10% out of 100.0 for percentage 1 年間 前
  Emagi 6f21dcd29d Avoid crash on calling AddSpellBonus via lua functions without a spell, also protection on bonuses to not require one 1 年間 前
  Emagi f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet 1 年間 前
  Emagi c200dc63f7 Fix vision to be a int32 as it is in the char info structure 1 年間 前
  Devn00b f73dab429b V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update! 2 年 前
  Emagi c7358a5fed fix hangup on cure 2 年 前
  devn00b 63b2c7d54c Fix for issue #479. Rewrite of GetSpeed Function. 2 年 前
  Emagi 81552ccbae attempt to address #484 2 年 前
  Emagi 27c6eaa0fc - Fixed house crash when you place an item and pick it up while the same zone instance is running 2 年 前
  Emagi b478cdb300 SetInfoStructUInt(NPC, friendly_target_npc, 1) will allow casting friendly spells on NPC 2 年 前
  Emagi 35259b1399 Fixed missing strength damage on primary weapon 2 年 前
  Emagi 4442e6bc02 Fix #465 and Fix #463 2 年 前
  Emagi 7271e470f3 - Range attack now has strength based damage added 2 年 前
  Emagi dc8b469de3 - Strength damage now applicable to both low and high damage 2 年 前