Devn00b
|
9cd3f77ae5
Windows EXE Update
|
4 months ago |
Emagi
|
89daa29e97
Address signs on the ground, apparently some do not count as widgets
|
4 months ago |
Emagi
|
97a576609d
file was not reflected correctly, did not release, but writelock
|
4 months ago |
Emagi
|
79229a6de8
Fix #565 - avoid crash, packet buffer overruns/overflows, Fix #563 cavoid crash all getcurrentspell on dead lua state after reload spells called
|
5 months ago |
Emagi
|
3ea33e3ebe
stop NPCs from running away as dead corpses when they die
|
5 months ago |
Emagi
|
d5ca6ef710
LUA AddSpawnToGroup will no longer override the existing group if you call it twice, this would cause encounters to be unlinked, LUA SpawnGroupByID will now properly group the spawns into a single linked spawn group
|
5 months ago |
Emagi
|
40260d1ab3
spawn needs to keep a directional heading before it gets near target
|
5 months ago |
Emagi
|
6b59a3dfcb
Do not change heading of spawn when in combat (since they already face a target)
|
5 months ago |
Emagi
|
02c330db1a
Fix #574 - our face target code was incorrect for EQ2 based headings causing incorrect headings for certain directions
|
5 months ago |
Emagi
|
c82684228b
address older clients with the same map as AoM also updating their Y coord
|
5 months ago |
Emagi
|
2663197afe
special AoM condition for flying/water creatures also!
|
5 months ago |
Emagi
|
5ee536ac7f
address outstanding AoM behaviors
|
5 months ago |
Emagi
|
22edba7e27
remove unnecessary version flag for lifts
|
5 months ago |
Emagi
|
879a4e4fb1
too many damn lift conditions
|
5 months ago |
Emagi
|
a42bb89feb
oops fixed lifts again movement mode is different for npcs than it is lifts
|
5 months ago |
Emagi
|
a674a3f815
Oops this is needed to make sure transports dont jump/warp
|
5 months ago |
Emagi
|
eb8c868b05
fix nek for kos
|
5 months ago |
Emagi
|
eeeaed0032
remove old maps
|
5 months ago |
Emagi
|
95721ea64b
Additional maps fixed for kos client
|
5 months ago |
Emagi
|
cb1d0f8c3f
- Fix #466 - jagged behavior of lifts is resolved and transport spawns no longer move back to original position (stay at offset like multifloor lifts)
|
5 months ago |
Emagi
|
f5685e3918
Login Updates:
|
5 months ago |
Emagi
|
41738ba225
Isle of Refuge March 2005 Client **BETA** Support!!
|
5 months ago |
devn00b
|
2f9aaef8d5
Move EXP per level to database.
|
6 months ago |
Emagi
|
13d324ae8a
Allow KoS client to choose next trait after accepting one previously, instead of requiring an event like levelling or zoning to get next option
|
6 months ago |
Emagi
|
6f1d52f47e
that didn't incl all!
|
6 months ago |
Emagi
|
d39d441297
avoid possible ptr issue
|
6 months ago |
Emagi
|
a41e6f1bf8
- Fixed loot pending requests for clients that come from LUA scripts (eg. not loot chests from corpses)
|
6 months ago |
Emagi
|
a2b2b6948d
sql changes for kos client
|
6 months ago |
Emagi
|
9bf3154123
KoS CD Disc Support!!!
|
6 months ago |
Devn00b
|
cff39dedc6
Lua update
|
6 months ago |