Historique des commits

Auteur SHA1 Message Date
  Emagi 422c34e566 Make lua functions ModifyMaxHP and ModifyMaxPower usable il y a 2 mois
  Emagi c98a2997d7 Do not call lua functions that do not exist for spells, causes crashes il y a 2 mois
  Emagi 231c866c2c restrict spell state assignment during deletion of spells il y a 2 mois
  Emagi 4383e6b20a fix log message had extra %s il y a 2 mois
  Emagi 1c94d68116 - Fix #554 - Weight support il y a 2 mois
  Emagi 27130d0aae Mutex handling fixes, ptr crash fix and loose pointer cleanup related to lua spells il y a 3 mois
  Emagi 427964b7a0 Functionality: il y a 6 mois
  Emagi 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported il y a 7 mois
  Devn00b 0f5ef8615b Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu il y a 8 mois
  Devn00b f38b6fb788 Fix for issue #242. Added GetCanEvac/SetCanEvac lua function. Example code found in server/spells/scout/escape.lua il y a 8 mois
  Emagi ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options il y a 9 mois
  Emagi 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display il y a 9 mois
  Emagi 09978db335 Resolve unexpected crash due to lua string il y a 1 an
  Emagi a74469795d - Manipulate the game world! Remove widgets! il y a 1 an
  Emagi ed35cb6516 Additional protections for GetZone not being set on spell->caster within LUA function usage il y a 1 an
  Emagi e2b8770ac3 avoid crash when GetZone is not set for spell caster il y a 1 an
  Emagi 00d92aed43 Stop crash when player/spawn zone is not yet set il y a 1 an
  Emagi 7a2d357e16 Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet il y a 1 an
  Emagi 658658e1a6 - Fixed popping non-existent items from overflow causing a crash il y a 1 an
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level il y a 1 an
  Emagi 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables il y a 1 an
  Emagi f57a91d0cb protection for lua user data inner data being deleted, protection around conversation options il y a 1 an
  Emagi 52435f03f2 Add IsCastOnAggroComplete to LuaInterface il y a 1 an
  Emagi f0e3800333 Fix #381 - NPC Spell Enhancements il y a 1 an
  Emagi 7c0c5d537e Fix #262 added /gm sight [on|off] with target to follow pov of spawn, LUA implemented SetPlayerPOVGhost(Player, Target_Spawn) if target_spawn is nil it will disable the ghost pov il y a 1 an
  Emagi db123c93e9 - Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge) il y a 1 an
  Emagi e40f842ac0 removed benign errors about E LUA : : attempt to call a nil value in a quest script when the function does not exist il y a 1 an
  Emagi c85c3e0d25 Added LUA Function DamageEquippedItems(Spawn, damage_percent_amount) il y a 1 an
  Emagi f87bcb22be quest read lock vs lock il y a 1 an
  Emagi 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration il y a 1 an