On top of the mainland area issue #129 addresses. Have additional zones:
cazic thule
lavastorm
enchanted lands
burning cauldron
permafrost
The Sanctum of Fire
Maiden's Gulch
runnyeye
caves of wonder
cavern of tangled weeds
rivervale
zek
The Darkened Den (LU02)
The Deserted Mine
The Sullon Mines
Tallon Hording Halls (LU02)
deathfist citadel
On top of the mainland area issue #129 addresses. Have additional zones:
```feerrott
cazic thule
lavastorm
enchanted lands
burning cauldron
permafrost
The Sanctum of Fire
Maiden's Gulch
runnyeye
caves of wonder
cavern of tangled weeds
rivervale
zek
The Darkened Den (LU02)
The Deserted Mine
The Sullon Mines
Tallon Hording Halls (LU02)
deathfist citadel
```
As of further testing in recast all large plain zones will need to use a tile mesh instead of solo mesh, using the layers algorithm. I am setting my tile size to 128 as the standard for now.
For dungeons solo mesh is still ok
As of further testing in recast all large plain zones will need to use a tile mesh instead of solo mesh, using the layers algorithm. I am setting my tile size to 128 as the standard for now.
For dungeons solo mesh is still ok
On top of the mainland area issue #129 addresses. Have additional zones:
Delayed by Issue #198
Dependencies: Issue #209 Issue #210
rebuilds:
As of further testing in recast all large plain zones will need to use a tile mesh instead of solo mesh, using the layers algorithm. I am setting my tile size to 128 as the standard for now.
For dungeons solo mesh is still ok