I'd prefer if it was reversed so its more like the eq1emu system.
Currently have to do /spawn remove 1 to make the npc despawn, or repop zone
Id like it to default to despawn the npc, and 1 to keep it.
I'd prefer if it was reversed so its more like the eq1emu system.
Currently have to do /spawn remove 1 to make the npc despawn, or repop zone
Id like it to default to despawn the npc, and 1 to keep it.
I'd prefer if it was reversed so its more like the eq1emu system.
Currently have to do /spawn remove 1 to make the npc despawn, or repop zone
Id like it to default to despawn the npc, and 1 to keep it.
due to complications in setting up the new dev machine moving to leo 2.0