#153 LUA function make spawn un-interruptable

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image3 年之前创建 · 1 条评论
image 评论于 3 年之前

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image 评论于 3 年之前
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added an InfoStruct UInt, no_interrupt -- when set to 1 then we will not CheckInterrupt (eg. instead of a focus skill check, you will always avoid an interrupt in that respect).

There are other areas where you can be interrupted, eg someone could run the LUA command Interrupt, not sure we want to tie this into the same restriction.

added an InfoStruct UInt, no_interrupt -- when set to 1 then we will not CheckInterrupt (eg. instead of a focus skill check, you will always avoid an interrupt in that respect). There are other areas where you can be interrupted, eg someone could run the LUA command Interrupt, not sure we want to tie this into the same restriction.
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