If the player goes below 0 on the Y-axis, the death sound plays. Could be something to do with the zone packet as suggested by Peak.
Fixed by LE with underworld field
http://cutpon.com:3000/devn00b/EQ2EMu/commit/fcde85b293995b5d733c750d83209efb30554503
http://cutpon.com:3000/devn00b/EQ2EMu/commit/2e903f5f0b02ddfbbed93ed0f6d7e01aa3bc0e34
If the player goes below 0 on the Y-axis, the death sound plays. Could be something to do with the zone packet as suggested by Peak.
Fixed by LE with underworld field
http://cutpon.com:3000/devn00b/EQ2EMu/commit/fcde85b293995b5d733c750d83209efb30554503
http://cutpon.com:3000/devn00b/EQ2EMu/commit/2e903f5f0b02ddfbbed93ed0f6d7e01aa3bc0e34