Should be noted that it seems setting the visual_state, at least on a chest causes it to repeatedly open and close even for a client in zone seeing it open for the first time.
So SendStateCommand (WS_StateCmd) is the alternative as to not impede this one-shot behavior.
Should be noted that it seems setting the visual_state, at least on a chest causes it to repeatedly open and close even for a client in zone seeing it open for the first time.
So SendStateCommand (WS_StateCmd) is the alternative as to not impede this one-shot behavior.
haven't seen this happening lately when testing
i can't replicate the 'random opening closing' but I can cause the chest to reopen itself if I click it and close the loot window and try again.
ok camping out and logging back in causes the chest to open/close repeatedly
Should be noted that it seems setting the visual_state, at least on a chest causes it to repeatedly open and close even for a client in zone seeing it open for the first time.
So SendStateCommand (WS_StateCmd) is the alternative as to not impede this one-shot behavior.