--food and drink must expire before another can be consumed
--food/drink also functions differently based on level
--also may want to add a rule to restrict use based on level as well
--food and drink must expire before another can be consumed
--food/drink also functions differently based on level
--also may want to add a rule to restrict use based on level as well
We don't have a way to distinguish a normal spell vs food/drink. I would say we add two new spell types
```
#define SPELL_TYPE_FOOD 13
#define SPELL_TYPE_DRINK 14
```
```
alter table spells modify column spell_type enum('Unset', 'DD', 'DoT', 'Heal', 'HoT-Ward', 'Debuff', 'Buff', 'CombatBuff', 'Taunt', 'Detaunt', 'Rez', 'Cure', 'Food', 'Drink') NOT NULL default 'Unset';
```
also please verify the messages when you try to consume
believe it was along the lines of
If you eat anymore you would explode!
If you drink anymore you would explode!
also please verify the messages when you try to consume
believe it was along the lines of
```
If you eat anymore you would explode!
If you drink anymore you would explode!
```
--food and drink must expire before another can be consumed --food/drink also functions differently based on level --also may want to add a rule to restrict use based on level as well
We don't have a way to distinguish a normal spell vs food/drink. I would say we add two new spell types
also please verify the messages when you try to consume
believe it was along the lines of
also looks like out auto consume is broken it puts me in a weird 3rd person state when I enable it