we now have:
/spawn move openheading
/spawn move closeheading
both work on widgets only. Will update the DB spawn_widgets table with queries like so:
update spawn_widgets set open_heading=86.796883,include_heading=1 where widget_id = 1495839533
update spawn_widgets set open_heading=269.999878,include_heading=1 where widget_id = 3810476325
will also modify the current widget values open/close heading so you can on the fly test changes.
we now have:
/spawn move openheading
/spawn move closeheading
both work on widgets only. Will update the DB spawn_widgets table with queries like so:
update spawn_widgets set open_heading=86.796883,include_heading=1 where widget_id = 1495839533
update spawn_widgets set open_heading=269.999878,include_heading=1 where widget_id = 3810476325
will also modify the current widget values open/close heading so you can on the fly test changes.
Need the ability to update doors in game to more easily test
we now have: /spawn move openheading /spawn move closeheading
both work on widgets only. Will update the DB spawn_widgets table with queries like so:
update spawn_widgets set open_heading=86.796883,include_heading=1 where widget_id = 1495839533 update spawn_widgets set open_heading=269.999878,include_heading=1 where widget_id = 3810476325
will also modify the current widget values open/close heading so you can on the fly test changes.