This will disable the 'buy' option of an item on a merchant if in the item script:
function buy_display_flags(Item, Spawn)
return 128
end
same can be done with buyback items:
function buyback_display_flags(Item, Spawn)
return 128
end
This will disable the 'buy' option of an item on a merchant if in the item script:
```
function buy_display_flags(Item, Spawn)
return 128
end
```
same can be done with buyback items:
```
function buyback_display_flags(Item, Spawn)
return 128
end
```
based on these flags, as far as I know other than no buy and no buyback (why would you use no buyback on the main buy page I don't know).. are the only ones available. Rest are for the sales tab
#define DISPLAY_FLAG_RED_TEXT 1 // old clients
#define DISPLAY_FLAG_NO_GUILD_STATUS 8
#define DISPLAY_FLAG_NO_BUYBACK 16
#define DISPLAY_FLAG_NOT_FOR_SALE 64
#define DISPLAY_FLAG_NO_BUY 128 // disables buying on merchant 'buy' list
based on these flags, as far as I know other than no buy and no buyback (why would you use no buyback on the main buy page I don't know).. are the only ones available. Rest are for the sales tab
```
#define DISPLAY_FLAG_RED_TEXT 1 // old clients
#define DISPLAY_FLAG_NO_GUILD_STATUS 8
#define DISPLAY_FLAG_NO_BUYBACK 16
#define DISPLAY_FLAG_NOT_FOR_SALE 64
#define DISPLAY_FLAG_NO_BUY 128 // disables buying on merchant 'buy' list
```
This will disable the 'buy' option of an item on a merchant if in the item script:
same can be done with buyback items:
based on these flags, as far as I know other than no buy and no buyback (why would you use no buyback on the main buy page I don't know).. are the only ones available. Rest are for the sales tab