#360(Rylec) SpawnSet the following appearance parameters: cheek_type, chin_type, ear_type, eye_brow_type, eye_type, lip_type and nose_type and their corresponding soga versions
Zavřený
otevřeno před 3 roky uživatelem image
·
3 komentářů
These fields are indexed you can have 3 of each field which SpawnSet doesn't support
The appearances table does not have support for indexing (its based in RGB), nor does it handle these fields yet
looks like the old values use floats? new values (soga) use sint8?
So we have a few challenges here
- These fields are indexed you can have 3 of each field which SpawnSet doesn't support
- The appearances table does not have support for indexing (its based in RGB), nor does it handle these fields yet
- looks like the old values use floats? new values (soga) use sint8?
value is a signed integer (can be negative/positive per the requirements)
index is between 0-2, sets R/G/B fields respectively in the database (thats how it loads up)
for these features
/spawn set command_name [value] [index]
value is a signed integer (can be negative/positive per the requirements)
index is between 0-2, sets R/G/B fields respectively in the database (thats how it loads up)
added body_age and body_size as well. However body_age does not seem to do anything as far as I can tell (maybe it isn't body age for that structure position but something else?)
added body_age and body_size as well. However body_age does not seem to do anything as far as I can tell (maybe it isn't body age for that structure position but something else?)
see title
So we have a few challenges here
for these features
/spawn set command_name [value] [index]
value is a signed integer (can be negative/positive per the requirements)
index is between 0-2, sets R/G/B fields respectively in the database (thats how it loads up)
added body_age and body_size as well. However body_age does not seem to do anything as far as I can tell (maybe it isn't body age for that structure position but something else?)