#381 NPC_Spell enhancements

Closed
opened 3 years ago by neatz09 · 1 comments
neatz09 commented 3 years ago

need DB flag + code to allow a spell to cast upon spawn/reset also need db flag +code for a spell to 100% cast on aggro

need DB flag + code to allow a spell to cast upon spawn/reset also need db flag +code for a spell to 100% cast on aggro
image commented 2 years ago
Collaborator

This is more involved than it might seem due to the current implementation:

  • Right now we form spell lists for NPC's just as they are "Spells" so there are no ways to track DB information
  • We load up NPC Spells for each Zone (YUCK!)
  • Our Brain logic doesn't even handle encounters/group buffing. We only take care of our "self" which is pretty limited.

So the 3 items above need to be added to the list of adding these DB flags.

This is more involved than it might seem due to the current implementation: - Right now we form spell lists for NPC's just as they are "Spells" so there are no ways to track DB information - We load up NPC Spells for each Zone (YUCK!) - Our Brain logic doesn't even handle encounters/group buffing. We only take care of our "self" which is pretty limited. So the 3 items above need to be added to the list of adding these DB flags.
image referenced this issue from a commit 2 years ago
Sign in to join this conversation.
Loading...
Cancel
Save
There is no content yet.