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#581 spawn index needs to be restricted to not 0, 1 or 255. We need to check if it would impact an existing spawn

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otvorené 2 mesiacov pred užívateľom image · 0 komentárov
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We need to reinforce the Player::SetSpawnMapAndIndex and Player::SetSpawnMap functions on these possible issues. If we overflow the int16 then we start back at 0, but 1 is already taken by the player.

We need to reinforce the Player::SetSpawnMapAndIndex and Player::SetSpawnMap functions on these possible issues. If we overflow the int16 then we start back at 0, but 1 is already taken by the player.
image zatvorené 1 mesiac pred
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