#99 Core/Script: Fix Ry'Gorr centurion spawns

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aberta %!s(int64=4) %!d(string=hai) anos por Uee · 1 comentarios

Related Quest: Call To Arms (Frostfang Sea): https://eq2.fandom.com/wiki/Call_to_Arms_(quest)

Current behavior is 12 Ry'Gorr centurions run in a loop from shipwreck to half way up the beach and return.

Live behavior is 2-3 Ry'Gorr centurions spawn only and run all the way up beach to guards at barricades and start combat.

Corresponding script: server\SpawnScripts\FrostfangSea\aRyGorrcenturion.lua

Script looks ok, but there are some unusual warnings when World file loads up which might be making more Centurion spawn.

Related Quest: Call To Arms (Frostfang Sea): https://eq2.fandom.com/wiki/Call_to_Arms_(quest) Current behavior is 12 Ry'Gorr centurions run in a loop from shipwreck to half way up the beach and return. Live behavior is 2-3 Ry'Gorr centurions spawn only and run all the way up beach to guards at barricades and start combat. Corresponding script: server\SpawnScripts\FrostfangSea\aRyGorrcenturion.lua Script looks ok, but there are some unusual warnings when World file loads up which might be making more Centurion spawn.

Moving content bugs to their own location to make things easier.

For content issues visit: https://devn00b.backlog.com

(this issue posted there)

Moving content bugs to their own location to make things easier. For content issues visit: https://devn00b.backlog.com (this issue posted there)
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