--[[ Script Name : Quests/MultipleZones/lore_and_legend_drolvarg.lua Script Author : AussieGlen Script Date : 2022.01.02 08:01:49 Script Purpose : Zone : MultipleZones Quest Giver: Preceded by: None Followed by: --]] function Init(Quest) AddQuestStepKillByRace(Quest, 1, "I need to find a drolvarg spirit.", 1, 100, "I must locate several drolvarg body parts.", 2516, 290) AddQuestStepKillByRace(Quest, 2, "I need to find a drolvarg nail.", 1, 100, "I must locate several drolvarg body parts.", 2516, 290) AddQuestStepKillByRace(Quest, 3, "I need to find a drolvarg tongue.", 1, 100, "I must locate several drolvarg body parts.", 2516, 290) AddQuestStep(Quest, 4, "I need to find and study a drolvarg paw.", 1, 100, "I must locate several drolvarg body parts.", 11) AddQuestStep(Quest, 5, "I need to find and study a drolvarg fang.", 1, 100, "I must locate several drolvarg body parts.", 11) AddQuestStep(Quest, 6, "I need to find and study a drolvarg ear.", 1, 100, "I must locate several drolvarg body parts.", 11) AddQuestStep(Quest, 7, "I need to find and study a drolvarg patch of fur.", 1, 100, "I must locate several drolvarg body parts.", 11) AddQuestStep(Quest, 8, "I need to find and study a drolvarg brain.", 1, 100, "I must locate several drolvarg body parts.", 11) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") AddQuestStepCompleteAction(Quest, 2, "Step2Complete") AddQuestStepCompleteAction(Quest, 3, "Step3Complete") AddQuestStepCompleteAction(Quest, 4, "Step4Complete") AddQuestStepCompleteAction(Quest, 5, "Step5Complete") AddQuestStepCompleteAction(Quest, 6, "Step6Complete") AddQuestStepCompleteAction(Quest, 7, "Step7Complete") AddQuestStepCompleteAction(Quest, 8, "Step8Complete") end function Accepted(Quest, QuestGiver, Player) end function Declined(Quest, QuestGiver, Player) end function quest_complete(Quest, QuestGiver, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then Step2Complete(Quest, QuestGiver, Player) elseif Step == 3 then Step3Complete(Quest, QuestGiver, Player) elseif Step == 4 then Step4Complete(Quest, QuestGiver, Player) elseif Step == 5 then Step5Complete(Quest, QuestGiver, Player) elseif Step == 6 then Step6Complete(Quest, QuestGiver, Player) elseif Step == 7 then Step7Complete(Quest, QuestGiver, Player) elseif Step == 8 then Step8Complete(Quest, QuestGiver, Player) end end function CheckProgress(Quest, QuestGiver, Player) if QuestStepIsComplete(Player, 5427, 1) and QuestStepIsComplete(Player, 5427, 2) and QuestStepIsComplete(Player, 5427, 3) and QuestStepIsComplete(Player, 5427, 4) and QuestStepIsComplete(Player, 5427, 5) and QuestStepIsComplete(Player, 5427, 6) and QuestStepIsComplete(Player, 5427, 7) and QuestStepIsComplete(Player, 5427, 8) then QuestIsComplete(Quest, QuestGiver, Player) end end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have found a drolvarg spirit.") CheckProgress(Quest, QuestGiver, Player) end function Step2Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 2, "I have found a drolvarg nail.") CheckProgress(Quest, QuestGiver, Player) end function Step3Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 3, "I have found a drolvarg tongue.") CheckProgress(Quest, QuestGiver, Player) end function Step4Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 4, "I have found and studied a drolvarg paw.") CheckProgress(Quest, QuestGiver, Player) end function Step5Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 5, "I have found and studied a drolvarg fang.") CheckProgress(Quest, QuestGiver, Player) end function Step6Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 6, "I have found and studied a drolvarg ear.") CheckProgress(Quest, QuestGiver, Player) end function Step7Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 7, "I have found and studied a drolvarg patch of fur.") CheckProgress(Quest, QuestGiver, Player) end function Step8Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 8, "I have found and studied a drolvarg brain.") CheckProgress(Quest, QuestGiver, Player) end function QuestIsComplete(Quest, QuestGiver, Player) UpdateQuestTaskGroupDescription(Quest, 1, "I have located all of the necessary drolvarg body parts.") UpdateQuestDescription(Quest, "I have learned the secrets of the drolvarg.") GiveQuestReward(Quest, Player) end