--[[ Script Name : SpawnScripts/Classic_forest/arockadderRoam1.lua Script Author : LordPazuzu Script Date : 2022.10.12 04:10:13 Script Purpose : : --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 5 local level2 = 6 local level3 = 7 local difficulty1 = 6 local hp1 = 130 local power1 = 65 local difficulty2 = 6 local hp2 = 150 local power2 = 80 local difficulty3 =6 local hp3 = 200 local power3 = 90 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) elseif Level == level3 then SpawnSet(NPC, "difficulty", difficulty3) SpawnSet(NPC, "hp", hp3) SpawnSet(NPC, "power", power3) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 1034.02, -21.58, -596.64, 1, 0) MovementLoopAddLocation(NPC, 1038.07, -21.11, -597.86, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1038.07, -21.11, -597.86, 1, 0) MovementLoopAddLocation(NPC, 1030.29, -21.66, -592.36, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1030.29, -21.66, -592.36, 1, 0) MovementLoopAddLocation(NPC, 1030.68, -21.71, -597.55, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1030.68, -21.71, -597.55, 1, 0) MovementLoopAddLocation(NPC, 1037.06, -21.33, -596.61, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1037.06, -21.33, -596.61, 1, 0) MovementLoopAddLocation(NPC, 1034.02, -21.58, -596.64, 1, math.random(5,10)) end