--[[ Script Name : SpawnScripts/Classic_forest/arockadderRoam2.lua Script Author : LordPazuzu Script Date : 2022.10.12 04:10:09 Script Purpose : : --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 5 local level2 = 6 local level3 = 7 local difficulty1 = 6 local hp1 = 130 local power1 = 65 local difficulty2 = 6 local hp2 = 150 local power2 = 80 local difficulty3 =6 local hp3 = 200 local power3 = 90 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) elseif Level == level3 then SpawnSet(NPC, "difficulty", difficulty3) SpawnSet(NPC, "hp", hp3) SpawnSet(NPC, "power", power3) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 1029.24, -20.6, -605.15, 1, 0) MovementLoopAddLocation(NPC, 1024.65, -20.57, -606.07, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1024.65, -20.57, -606.07, 1, 0) MovementLoopAddLocation(NPC, 1027.29, -21.17, -603.02, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1027.29, -21.17, -603.02, 1, 0) MovementLoopAddLocation(NPC, 1027.01, -20.3, -606.72, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1027.01, -20.3, -606.72, 1, 0) MovementLoopAddLocation(NPC, 1031.39, -20.19, -606.71, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1031.39, -20.19, -606.71, 1, 0) MovementLoopAddLocation(NPC, 1029.24, -20.6, -605.15, 1, math.random(5,10)) end