--[[ Script Name : SpawnScripts/Classic_forest/astoneshellsnapper14.lua Script Author : LordPazuzu Script Date : 2022.10.12 07:10:59 Script Purpose : : --]] function spawn(NPC) local level1 = 5 local level2 = 6 local level3 = 7 local difficulty1 = 6 local hp1 = 130 local power1 = 65 local difficulty2 = 6 local hp2 = 150 local power2 = 80 local difficulty3 =6 local hp3 = 200 local power3 = 90 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) elseif Level == level3 then SpawnSet(NPC, "difficulty", difficulty3) SpawnSet(NPC, "hp", hp3) SpawnSet(NPC, "power", power3) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 1143.22, -22.25, -715.03, 1, 0) MovementLoopAddLocation(NPC, 1148.32, -21.65, -713.9, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1148.32, -21.65, -713.9, 1, 0) MovementLoopAddLocation(NPC, 1142.7, -22.84, -714.25, 1, 0) MovementLoopAddLocation(NPC, 1140.42, -22.95, -721.4, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1140.42, -22.95, -721.4, 1, 0) MovementLoopAddLocation(NPC, 1136.08, -22.83, -721.82, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1136.08, -22.83, -721.82, 1, 0) MovementLoopAddLocation(NPC, 1140.27, -22.37, -724.02, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1140.27, -22.37, -724.02, 1, 0) MovementLoopAddLocation(NPC, 1130.32, -22.86, -717.15, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1130.32, -22.86, -717.15, 1, 0) MovementLoopAddLocation(NPC, 1134.81, -22.9, -720.71, 1, 0) MovementLoopAddLocation(NPC, 1140.3, -22.81, -721.85, 1, 0) MovementLoopAddLocation(NPC, 1141.71, -22.85, -715.78, 1, 0) MovementLoopAddLocation(NPC, 1143.22, -22.25, -715.03, 1, math.random(5,10)) end