--[[ Script Name : SpawnScripts/Classic_forest/astoneshellsnapper6.lua Script Author : LordPazuzu Script Date : 2022.10.12 04:10:44 Script Purpose : : --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 5 local level2 = 6 local level3 = 7 local difficulty1 = 6 local hp1 = 130 local power1 = 65 local difficulty2 = 6 local hp2 = 150 local power2 = 80 local difficulty3 =6 local hp3 = 200 local power3 = 90 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) elseif Level == level3 then SpawnSet(NPC, "difficulty", difficulty3) SpawnSet(NPC, "hp", hp3) SpawnSet(NPC, "power", power3) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 963.68, -24.08, -637.53, 1, 0) MovementLoopAddLocation(NPC, 957.73, -25.46, -634.93, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 957.73, -25.46, -634.93, 1, 0) MovementLoopAddLocation(NPC, 955.8, -27.23, -632.87, 1, 0) MovementLoopAddLocation(NPC, 950.77, -26.45, -633.32, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 950.77, -26.45, -633.32, 1, 0) MovementLoopAddLocation(NPC, 957.09, -26.03, -634.13, 1, 0) MovementLoopAddLocation(NPC, 958.41, -24.47, -636.4, 1, 0) MovementLoopAddLocation(NPC, 961.45, -23.55, -639.12, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 961.45, -23.55, -639.12, 1, 0) MovementLoopAddLocation(NPC, 968.27, -22.76, -637.23, 1, 0) MovementLoopAddLocation(NPC, 972.34, -22.49, -634.14, 1, 0) MovementLoopAddLocation(NPC, 978.9, -25.29, -627.6, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 978.9, -25.29, -627.6, 1, 0) MovementLoopAddLocation(NPC, 973.03, -26.06, -629.85, 1, 0) MovementLoopAddLocation(NPC, 966.01, -27.11, -633.89, 1, 0) MovementLoopAddLocation(NPC, 961.09, -26.28, -635.24, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 961.09, -26.28, -635.24, 1, 0) MovementLoopAddLocation(NPC, 958.92, -24.58, -636.43, 1, 0) MovementLoopAddLocation(NPC, 958.85, -22.79, -639.16, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 958.85, -22.79, -639.16, 1, 0) MovementLoopAddLocation(NPC, 963.68, -24.08, -637.53, 1, math.random(5,10)) end