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- /*
- ** $Id: loadlib.c $
- ** Dynamic library loader for Lua
- ** See Copyright Notice in lua.h
- **
- ** This module contains an implementation of loadlib for Unix systems
- ** that have dlfcn, an implementation for Windows, and a stub for other
- ** systems.
- */
- #define loadlib_c
- #define LUA_LIB
- #include "lprefix.h"
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include "lua.h"
- #include "lauxlib.h"
- #include "lualib.h"
- /*
- ** LUA_IGMARK is a mark to ignore all before it when building the
- ** luaopen_ function name.
- */
- #if !defined (LUA_IGMARK)
- #define LUA_IGMARK "-"
- #endif
- /*
- ** LUA_CSUBSEP is the character that replaces dots in submodule names
- ** when searching for a C loader.
- ** LUA_LSUBSEP is the character that replaces dots in submodule names
- ** when searching for a Lua loader.
- */
- #if !defined(LUA_CSUBSEP)
- #define LUA_CSUBSEP LUA_DIRSEP
- #endif
- #if !defined(LUA_LSUBSEP)
- #define LUA_LSUBSEP LUA_DIRSEP
- #endif
- /* prefix for open functions in C libraries */
- #define LUA_POF "luaopen_"
- /* separator for open functions in C libraries */
- #define LUA_OFSEP "_"
- /*
- ** key for table in the registry that keeps handles
- ** for all loaded C libraries
- */
- static const char *const CLIBS = "_CLIBS";
- #define LIB_FAIL "open"
- #define setprogdir(L) ((void)0)
- /*
- ** Special type equivalent to '(void*)' for functions in gcc
- ** (to suppress warnings when converting function pointers)
- */
- typedef void (*voidf)(void);
- /*
- ** system-dependent functions
- */
- /*
- ** unload library 'lib'
- */
- static void lsys_unloadlib (void *lib);
- /*
- ** load C library in file 'path'. If 'seeglb', load with all names in
- ** the library global.
- ** Returns the library; in case of error, returns NULL plus an
- ** error string in the stack.
- */
- static void *lsys_load (lua_State *L, const char *path, int seeglb);
- /*
- ** Try to find a function named 'sym' in library 'lib'.
- ** Returns the function; in case of error, returns NULL plus an
- ** error string in the stack.
- */
- static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym);
- #if defined(LUA_USE_DLOPEN) /* { */
- /*
- ** {========================================================================
- ** This is an implementation of loadlib based on the dlfcn interface.
- ** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
- ** NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
- ** as an emulation layer on top of native functions.
- ** =========================================================================
- */
- #include <dlfcn.h>
- /*
- ** Macro to convert pointer-to-void* to pointer-to-function. This cast
- ** is undefined according to ISO C, but POSIX assumes that it works.
- ** (The '__extension__' in gnu compilers is only to avoid warnings.)
- */
- #if defined(__GNUC__)
- #define cast_func(p) (__extension__ (lua_CFunction)(p))
- #else
- #define cast_func(p) ((lua_CFunction)(p))
- #endif
- static void lsys_unloadlib (void *lib) {
- dlclose(lib);
- }
- static void *lsys_load (lua_State *L, const char *path, int seeglb) {
- void *lib = dlopen(path, RTLD_NOW | (seeglb ? RTLD_GLOBAL : RTLD_LOCAL));
- if (lib == NULL) lua_pushstring(L, dlerror());
- return lib;
- }
- static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
- lua_CFunction f = cast_func(dlsym(lib, sym));
- if (f == NULL) lua_pushstring(L, dlerror());
- return f;
- }
- /* }====================================================== */
- #elif defined(LUA_DL_DLL) /* }{ */
- /*
- ** {======================================================================
- ** This is an implementation of loadlib for Windows using native functions.
- ** =======================================================================
- */
- #include <windows.h>
- /*
- ** optional flags for LoadLibraryEx
- */
- #if !defined(LUA_LLE_FLAGS)
- #define LUA_LLE_FLAGS 0
- #endif
- #undef setprogdir
- /*
- ** Replace in the path (on the top of the stack) any occurrence
- ** of LUA_EXEC_DIR with the executable's path.
- */
- static void setprogdir (lua_State *L) {
- char buff[MAX_PATH + 1];
- char *lb;
- DWORD nsize = sizeof(buff)/sizeof(char);
- DWORD n = GetModuleFileNameA(NULL, buff, nsize); /* get exec. name */
- if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL)
- luaL_error(L, "unable to get ModuleFileName");
- else {
- *lb = '\0'; /* cut name on the last '\\' to get the path */
- luaL_gsub(L, lua_tostring(L, -1), LUA_EXEC_DIR, buff);
- lua_remove(L, -2); /* remove original string */
- }
- }
- static void pusherror (lua_State *L) {
- int error = GetLastError();
- char buffer[128];
- if (FormatMessageA(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
- NULL, error, 0, buffer, sizeof(buffer)/sizeof(char), NULL))
- lua_pushstring(L, buffer);
- else
- lua_pushfstring(L, "system error %d\n", error);
- }
- static void lsys_unloadlib (void *lib) {
- FreeLibrary((HMODULE)lib);
- }
- static void *lsys_load (lua_State *L, const char *path, int seeglb) {
- HMODULE lib = LoadLibraryExA(path, NULL, LUA_LLE_FLAGS);
- (void)(seeglb); /* not used: symbols are 'global' by default */
- if (lib == NULL) pusherror(L);
- return lib;
- }
- static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
- lua_CFunction f = (lua_CFunction)(voidf)GetProcAddress((HMODULE)lib, sym);
- if (f == NULL) pusherror(L);
- return f;
- }
- /* }====================================================== */
- #else /* }{ */
- /*
- ** {======================================================
- ** Fallback for other systems
- ** =======================================================
- */
- #undef LIB_FAIL
- #define LIB_FAIL "absent"
- #define DLMSG "dynamic libraries not enabled; check your Lua installation"
- static void lsys_unloadlib (void *lib) {
- (void)(lib); /* not used */
- }
- static void *lsys_load (lua_State *L, const char *path, int seeglb) {
- (void)(path); (void)(seeglb); /* not used */
- lua_pushliteral(L, DLMSG);
- return NULL;
- }
- static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
- (void)(lib); (void)(sym); /* not used */
- lua_pushliteral(L, DLMSG);
- return NULL;
- }
- /* }====================================================== */
- #endif /* } */
- /*
- ** {==================================================================
- ** Set Paths
- ** ===================================================================
- */
- /*
- ** LUA_PATH_VAR and LUA_CPATH_VAR are the names of the environment
- ** variables that Lua check to set its paths.
- */
- #if !defined(LUA_PATH_VAR)
- #define LUA_PATH_VAR "LUA_PATH"
- #endif
- #if !defined(LUA_CPATH_VAR)
- #define LUA_CPATH_VAR "LUA_CPATH"
- #endif
- /*
- ** return registry.LUA_NOENV as a boolean
- */
- static int noenv (lua_State *L) {
- int b;
- lua_getfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
- b = lua_toboolean(L, -1);
- lua_pop(L, 1); /* remove value */
- return b;
- }
- /*
- ** Set a path
- */
- static void setpath (lua_State *L, const char *fieldname,
- const char *envname,
- const char *dft) {
- const char *dftmark;
- const char *nver = lua_pushfstring(L, "%s%s", envname, LUA_VERSUFFIX);
- const char *path = getenv(nver); /* try versioned name */
- if (path == NULL) /* no versioned environment variable? */
- path = getenv(envname); /* try unversioned name */
- if (path == NULL || noenv(L)) /* no environment variable? */
- lua_pushstring(L, dft); /* use default */
- else if ((dftmark = strstr(path, LUA_PATH_SEP LUA_PATH_SEP)) == NULL)
- lua_pushstring(L, path); /* nothing to change */
- else { /* path contains a ";;": insert default path in its place */
- size_t len = strlen(path);
- luaL_Buffer b;
- luaL_buffinit(L, &b);
- if (path < dftmark) { /* is there a prefix before ';;'? */
- luaL_addlstring(&b, path, dftmark - path); /* add it */
- luaL_addchar(&b, *LUA_PATH_SEP);
- }
- luaL_addstring(&b, dft); /* add default */
- if (dftmark < path + len - 2) { /* is there a suffix after ';;'? */
- luaL_addchar(&b, *LUA_PATH_SEP);
- luaL_addlstring(&b, dftmark + 2, (path + len - 2) - dftmark);
- }
- luaL_pushresult(&b);
- }
- setprogdir(L);
- lua_setfield(L, -3, fieldname); /* package[fieldname] = path value */
- lua_pop(L, 1); /* pop versioned variable name ('nver') */
- }
- /* }================================================================== */
- /*
- ** return registry.CLIBS[path]
- */
- static void *checkclib (lua_State *L, const char *path) {
- void *plib;
- lua_getfield(L, LUA_REGISTRYINDEX, CLIBS);
- lua_getfield(L, -1, path);
- plib = lua_touserdata(L, -1); /* plib = CLIBS[path] */
- lua_pop(L, 2); /* pop CLIBS table and 'plib' */
- return plib;
- }
- /*
- ** registry.CLIBS[path] = plib -- for queries
- ** registry.CLIBS[#CLIBS + 1] = plib -- also keep a list of all libraries
- */
- static void addtoclib (lua_State *L, const char *path, void *plib) {
- lua_getfield(L, LUA_REGISTRYINDEX, CLIBS);
- lua_pushlightuserdata(L, plib);
- lua_pushvalue(L, -1);
- lua_setfield(L, -3, path); /* CLIBS[path] = plib */
- lua_rawseti(L, -2, luaL_len(L, -2) + 1); /* CLIBS[#CLIBS + 1] = plib */
- lua_pop(L, 1); /* pop CLIBS table */
- }
- /*
- ** __gc tag method for CLIBS table: calls 'lsys_unloadlib' for all lib
- ** handles in list CLIBS
- */
- static int gctm (lua_State *L) {
- lua_Integer n = luaL_len(L, 1);
- for (; n >= 1; n--) { /* for each handle, in reverse order */
- lua_rawgeti(L, 1, n); /* get handle CLIBS[n] */
- lsys_unloadlib(lua_touserdata(L, -1));
- lua_pop(L, 1); /* pop handle */
- }
- return 0;
- }
- /* error codes for 'lookforfunc' */
- #define ERRLIB 1
- #define ERRFUNC 2
- /*
- ** Look for a C function named 'sym' in a dynamically loaded library
- ** 'path'.
- ** First, check whether the library is already loaded; if not, try
- ** to load it.
- ** Then, if 'sym' is '*', return true (as library has been loaded).
- ** Otherwise, look for symbol 'sym' in the library and push a
- ** C function with that symbol.
- ** Return 0 and 'true' or a function in the stack; in case of
- ** errors, return an error code and an error message in the stack.
- */
- static int lookforfunc (lua_State *L, const char *path, const char *sym) {
- void *reg = checkclib(L, path); /* check loaded C libraries */
- if (reg == NULL) { /* must load library? */
- reg = lsys_load(L, path, *sym == '*'); /* global symbols if 'sym'=='*' */
- if (reg == NULL) return ERRLIB; /* unable to load library */
- addtoclib(L, path, reg);
- }
- if (*sym == '*') { /* loading only library (no function)? */
- lua_pushboolean(L, 1); /* return 'true' */
- return 0; /* no errors */
- }
- else {
- lua_CFunction f = lsys_sym(L, reg, sym);
- if (f == NULL)
- return ERRFUNC; /* unable to find function */
- lua_pushcfunction(L, f); /* else create new function */
- return 0; /* no errors */
- }
- }
- static int ll_loadlib (lua_State *L) {
- const char *path = luaL_checkstring(L, 1);
- const char *init = luaL_checkstring(L, 2);
- int stat = lookforfunc(L, path, init);
- if (stat == 0) /* no errors? */
- return 1; /* return the loaded function */
- else { /* error; error message is on stack top */
- luaL_pushfail(L);
- lua_insert(L, -2);
- lua_pushstring(L, (stat == ERRLIB) ? LIB_FAIL : "init");
- return 3; /* return fail, error message, and where */
- }
- }
- /*
- ** {======================================================
- ** 'require' function
- ** =======================================================
- */
- static int readable (const char *filename) {
- FILE *f = fopen(filename, "r"); /* try to open file */
- if (f == NULL) return 0; /* open failed */
- fclose(f);
- return 1;
- }
- /*
- ** Get the next name in '*path' = 'name1;name2;name3;...', changing
- ** the ending ';' to '\0' to create a zero-terminated string. Return
- ** NULL when list ends.
- */
- static const char *getnextfilename (char **path, char *end) {
- char *sep;
- char *name = *path;
- if (name == end)
- return NULL; /* no more names */
- else if (*name == '\0') { /* from previous iteration? */
- *name = *LUA_PATH_SEP; /* restore separator */
- name++; /* skip it */
- }
- sep = strchr(name, *LUA_PATH_SEP); /* find next separator */
- if (sep == NULL) /* separator not found? */
- sep = end; /* name goes until the end */
- *sep = '\0'; /* finish file name */
- *path = sep; /* will start next search from here */
- return name;
- }
- /*
- ** Given a path such as ";blabla.so;blublu.so", pushes the string
- **
- ** no file 'blabla.so'
- ** no file 'blublu.so'
- */
- static void pusherrornotfound (lua_State *L, const char *path) {
- luaL_Buffer b;
- luaL_buffinit(L, &b);
- luaL_addstring(&b, "no file '");
- luaL_addgsub(&b, path, LUA_PATH_SEP, "'\n\tno file '");
- luaL_addstring(&b, "'");
- luaL_pushresult(&b);
- }
- static const char *searchpath (lua_State *L, const char *name,
- const char *path,
- const char *sep,
- const char *dirsep) {
- luaL_Buffer buff;
- char *pathname; /* path with name inserted */
- char *endpathname; /* its end */
- const char *filename;
- /* separator is non-empty and appears in 'name'? */
- if (*sep != '\0' && strchr(name, *sep) != NULL)
- name = luaL_gsub(L, name, sep, dirsep); /* replace it by 'dirsep' */
- luaL_buffinit(L, &buff);
- /* add path to the buffer, replacing marks ('?') with the file name */
- luaL_addgsub(&buff, path, LUA_PATH_MARK, name);
- luaL_addchar(&buff, '\0');
- pathname = luaL_buffaddr(&buff); /* writable list of file names */
- endpathname = pathname + luaL_bufflen(&buff) - 1;
- while ((filename = getnextfilename(&pathname, endpathname)) != NULL) {
- if (readable(filename)) /* does file exist and is readable? */
- return lua_pushstring(L, filename); /* save and return name */
- }
- luaL_pushresult(&buff); /* push path to create error message */
- pusherrornotfound(L, lua_tostring(L, -1)); /* create error message */
- return NULL; /* not found */
- }
- static int ll_searchpath (lua_State *L) {
- const char *f = searchpath(L, luaL_checkstring(L, 1),
- luaL_checkstring(L, 2),
- luaL_optstring(L, 3, "."),
- luaL_optstring(L, 4, LUA_DIRSEP));
- if (f != NULL) return 1;
- else { /* error message is on top of the stack */
- luaL_pushfail(L);
- lua_insert(L, -2);
- return 2; /* return fail + error message */
- }
- }
- static const char *findfile (lua_State *L, const char *name,
- const char *pname,
- const char *dirsep) {
- const char *path;
- lua_getfield(L, lua_upvalueindex(1), pname);
- path = lua_tostring(L, -1);
- if (path == NULL)
- luaL_error(L, "'package.%s' must be a string", pname);
- return searchpath(L, name, path, ".", dirsep);
- }
- static int checkload (lua_State *L, int stat, const char *filename) {
- if (stat) { /* module loaded successfully? */
- lua_pushstring(L, filename); /* will be 2nd argument to module */
- return 2; /* return open function and file name */
- }
- else
- return luaL_error(L, "error loading module '%s' from file '%s':\n\t%s",
- lua_tostring(L, 1), filename, lua_tostring(L, -1));
- }
- static int searcher_Lua (lua_State *L) {
- const char *filename;
- const char *name = luaL_checkstring(L, 1);
- filename = findfile(L, name, "path", LUA_LSUBSEP);
- if (filename == NULL) return 1; /* module not found in this path */
- return checkload(L, (luaL_loadfile(L, filename) == LUA_OK), filename);
- }
- /*
- ** Try to find a load function for module 'modname' at file 'filename'.
- ** First, change '.' to '_' in 'modname'; then, if 'modname' has
- ** the form X-Y (that is, it has an "ignore mark"), build a function
- ** name "luaopen_X" and look for it. (For compatibility, if that
- ** fails, it also tries "luaopen_Y".) If there is no ignore mark,
- ** look for a function named "luaopen_modname".
- */
- static int loadfunc (lua_State *L, const char *filename, const char *modname) {
- const char *openfunc;
- const char *mark;
- modname = luaL_gsub(L, modname, ".", LUA_OFSEP);
- mark = strchr(modname, *LUA_IGMARK);
- if (mark) {
- int stat;
- openfunc = lua_pushlstring(L, modname, mark - modname);
- openfunc = lua_pushfstring(L, LUA_POF"%s", openfunc);
- stat = lookforfunc(L, filename, openfunc);
- if (stat != ERRFUNC) return stat;
- modname = mark + 1; /* else go ahead and try old-style name */
- }
- openfunc = lua_pushfstring(L, LUA_POF"%s", modname);
- return lookforfunc(L, filename, openfunc);
- }
- static int searcher_C (lua_State *L) {
- const char *name = luaL_checkstring(L, 1);
- const char *filename = findfile(L, name, "cpath", LUA_CSUBSEP);
- if (filename == NULL) return 1; /* module not found in this path */
- return checkload(L, (loadfunc(L, filename, name) == 0), filename);
- }
- static int searcher_Croot (lua_State *L) {
- const char *filename;
- const char *name = luaL_checkstring(L, 1);
- const char *p = strchr(name, '.');
- int stat;
- if (p == NULL) return 0; /* is root */
- lua_pushlstring(L, name, p - name);
- filename = findfile(L, lua_tostring(L, -1), "cpath", LUA_CSUBSEP);
- if (filename == NULL) return 1; /* root not found */
- if ((stat = loadfunc(L, filename, name)) != 0) {
- if (stat != ERRFUNC)
- return checkload(L, 0, filename); /* real error */
- else { /* open function not found */
- lua_pushfstring(L, "no module '%s' in file '%s'", name, filename);
- return 1;
- }
- }
- lua_pushstring(L, filename); /* will be 2nd argument to module */
- return 2;
- }
- static int searcher_preload (lua_State *L) {
- const char *name = luaL_checkstring(L, 1);
- lua_getfield(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
- if (lua_getfield(L, -1, name) == LUA_TNIL) { /* not found? */
- lua_pushfstring(L, "no field package.preload['%s']", name);
- return 1;
- }
- else {
- lua_pushliteral(L, ":preload:");
- return 2;
- }
- }
- static void findloader (lua_State *L, const char *name) {
- int i;
- luaL_Buffer msg; /* to build error message */
- /* push 'package.searchers' to index 3 in the stack */
- if (lua_getfield(L, lua_upvalueindex(1), "searchers") != LUA_TTABLE)
- luaL_error(L, "'package.searchers' must be a table");
- luaL_buffinit(L, &msg);
- /* iterate over available searchers to find a loader */
- for (i = 1; ; i++) {
- luaL_addstring(&msg, "\n\t"); /* error-message prefix */
- if (lua_rawgeti(L, 3, i) == LUA_TNIL) { /* no more searchers? */
- lua_pop(L, 1); /* remove nil */
- luaL_buffsub(&msg, 2); /* remove prefix */
- luaL_pushresult(&msg); /* create error message */
- luaL_error(L, "module '%s' not found:%s", name, lua_tostring(L, -1));
- }
- lua_pushstring(L, name);
- lua_call(L, 1, 2); /* call it */
- if (lua_isfunction(L, -2)) /* did it find a loader? */
- return; /* module loader found */
- else if (lua_isstring(L, -2)) { /* searcher returned error message? */
- lua_pop(L, 1); /* remove extra return */
- luaL_addvalue(&msg); /* concatenate error message */
- }
- else { /* no error message */
- lua_pop(L, 2); /* remove both returns */
- luaL_buffsub(&msg, 2); /* remove prefix */
- }
- }
- }
- static int ll_require (lua_State *L) {
- const char *name = luaL_checkstring(L, 1);
- lua_settop(L, 1); /* LOADED table will be at index 2 */
- lua_getfield(L, LUA_REGISTRYINDEX, LUA_LOADED_TABLE);
- lua_getfield(L, 2, name); /* LOADED[name] */
- if (lua_toboolean(L, -1)) /* is it there? */
- return 1; /* package is already loaded */
- /* else must load package */
- lua_pop(L, 1); /* remove 'getfield' result */
- findloader(L, name);
- lua_rotate(L, -2, 1); /* function <-> loader data */
- lua_pushvalue(L, 1); /* name is 1st argument to module loader */
- lua_pushvalue(L, -3); /* loader data is 2nd argument */
- /* stack: ...; loader data; loader function; mod. name; loader data */
- lua_call(L, 2, 1); /* run loader to load module */
- /* stack: ...; loader data; result from loader */
- if (!lua_isnil(L, -1)) /* non-nil return? */
- lua_setfield(L, 2, name); /* LOADED[name] = returned value */
- else
- lua_pop(L, 1); /* pop nil */
- if (lua_getfield(L, 2, name) == LUA_TNIL) { /* module set no value? */
- lua_pushboolean(L, 1); /* use true as result */
- lua_copy(L, -1, -2); /* replace loader result */
- lua_setfield(L, 2, name); /* LOADED[name] = true */
- }
- lua_rotate(L, -2, 1); /* loader data <-> module result */
- return 2; /* return module result and loader data */
- }
- /* }====================================================== */
- static const luaL_Reg pk_funcs[] = {
- {"loadlib", ll_loadlib},
- {"searchpath", ll_searchpath},
- /* placeholders */
- {"preload", NULL},
- {"cpath", NULL},
- {"path", NULL},
- {"searchers", NULL},
- {"loaded", NULL},
- {NULL, NULL}
- };
- static const luaL_Reg ll_funcs[] = {
- {"require", ll_require},
- {NULL, NULL}
- };
- static void createsearcherstable (lua_State *L) {
- static const lua_CFunction searchers[] =
- {searcher_preload, searcher_Lua, searcher_C, searcher_Croot, NULL};
- int i;
- /* create 'searchers' table */
- lua_createtable(L, sizeof(searchers)/sizeof(searchers[0]) - 1, 0);
- /* fill it with predefined searchers */
- for (i=0; searchers[i] != NULL; i++) {
- lua_pushvalue(L, -2); /* set 'package' as upvalue for all searchers */
- lua_pushcclosure(L, searchers[i], 1);
- lua_rawseti(L, -2, i+1);
- }
- lua_setfield(L, -2, "searchers"); /* put it in field 'searchers' */
- }
- /*
- ** create table CLIBS to keep track of loaded C libraries,
- ** setting a finalizer to close all libraries when closing state.
- */
- static void createclibstable (lua_State *L) {
- luaL_getsubtable(L, LUA_REGISTRYINDEX, CLIBS); /* create CLIBS table */
- lua_createtable(L, 0, 1); /* create metatable for CLIBS */
- lua_pushcfunction(L, gctm);
- lua_setfield(L, -2, "__gc"); /* set finalizer for CLIBS table */
- lua_setmetatable(L, -2);
- }
- LUAMOD_API int luaopen_package (lua_State *L) {
- createclibstable(L);
- luaL_newlib(L, pk_funcs); /* create 'package' table */
- createsearcherstable(L);
- /* set paths */
- setpath(L, "path", LUA_PATH_VAR, LUA_PATH_DEFAULT);
- setpath(L, "cpath", LUA_CPATH_VAR, LUA_CPATH_DEFAULT);
- /* store config information */
- lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATH_SEP "\n" LUA_PATH_MARK "\n"
- LUA_EXEC_DIR "\n" LUA_IGMARK "\n");
- lua_setfield(L, -2, "config");
- /* set field 'loaded' */
- luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_LOADED_TABLE);
- lua_setfield(L, -2, "loaded");
- /* set field 'preload' */
- luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
- lua_setfield(L, -2, "preload");
- lua_pushglobaltable(L);
- lua_pushvalue(L, -2); /* set 'package' as upvalue for next lib */
- luaL_setfuncs(L, ll_funcs, 1); /* open lib into global table */
- lua_pop(L, 1); /* pop global table */
- return 1; /* return 'package' table */
- }
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