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- --[[
- Script Name : Backstab.lua
- Script Purpose : Brigand Direct Damage + DoT
- Script Author : Zcoretri
- Script Date : 17.April.2010
- --]]
- function cast(Caster, Target, DmgType, MinDmg, MaxDmg, TickDmgType, TickDmg)
- -- DD component
- -- Add check for Caster being behind Target
- if MaxDmg ~= nil and MinDmg < MaxDmg then
- dmgAmount = math.random(MinDmg, MaxDmg)
- SpellDamage(Target, DmgType, dmgAmount)
- else
- SpellDamage(Target, DmgType, MinDmg)
- end
- end
- function tick(Caster, Target, DmgType, MinDmg, MaxDmg, TickDmgType, TickDmg)
- SpellDamage(Target, TickDmgType, TickDmg)
- end
- function remove(Caster, Target, DmgType, MinDmg, MaxDmg, TickDmgType, TickDmg)
- end
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