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- --[[
- Script Name : SpawnScripts/ButcherblockMountains/DockworkerAlesford.lua
- Script Purpose : Dockworker Alesford
- Script Author : jakejp
- Script Date : 2018.06.04
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- function spawn(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local choice = math.random(1,3)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1062.mp3", "", "", 0, 0, Spawn)
- PlayFlavor(NPC, "", "Not now, Mizzen is about to get to the best part!", "", 1689589577, 4560189, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1062.mp3", "", "", 0, 0, Spawn)
- PlayFlavor(NPC, "", "Ole Mizzen is telling one of his adventures again. A life at sea sounds perilous!", "", 1689589577, 4560189, Spawn)
- elseif choice == 3 then
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1062.mp3", "", "", 0, 0, Spawn)
- PlayFlavor(NPC, "", "If you're looking for something to do, go see Dockmaster Waulon. Brell knows he has enough work for me to do.", "", 1689589577, 4560189, Spawn)
- end
- end
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