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- --[[
- Script Name : burrower2.lua
- Script Purpose : Waypoint Path for burrower2.lua
- Script Author : Devn00b
- Script Date : 05/10/2020 08:37:18 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- waypoints(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 22.83, -1.01, -78.27, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, 19.16, -0.77, -78.27, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, 23.21, -0.05, -70.15, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, 22.46, -0.08, -65.77, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, 18.28, -0.05, -65.65, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, 13.97, -0.03, -61.43, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, 2.71, -0.08, -63.9, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -6.74, -0.04, -53.73, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -9.8, -0.08, -56.98, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -15.43, 0.57, -45.81, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -15.7, -0.07, -39.46, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -9.62, -0.07, -37.85, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -11.42, -0.08, -34.03, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -3.39, -0.08, -33.7, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -3.02, -0.03, -28.31, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, 0.13, -0.05, -30.43, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -2.37, -0.07, -22.87, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, 2.29, -0.05, -22.54, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, 0.05, -0.11, -22.73, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, 2.29, -0.05, -22.54, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -2.37, -0.07, -22.87, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, 0.13, -0.05, -30.43, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -3.02, -0.03, -28.31, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -3.39, -0.08, -33.7, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -11.42, -0.08, -34.03, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -9.62, -0.07, -37.85, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -15.7, -0.07, -39.46, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -15.43, 0.57, -45.81, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -9.8, -0.08, -56.98, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -6.74, -0.04, -53.73, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, 2.71, -0.08, -63.9, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, 13.97, -0.03, -61.43, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, 18.28, -0.05, -65.65, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, 22.46, -0.08, -65.77, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, 23.21, -0.05, -70.15, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, 19.16, -0.77, -78.27, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, 22.83, -1.01, -78.27, 2, math.random(0,2))
- end
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