crawler_hatchling9.lua 4.5 KB

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  1. --[[
  2. Script Name : crawler_hatchling9.lua
  3. Script Purpose : Waypoint Path for crawler_hatchling9.lua
  4. Script Author : Devn00b
  5. Script Date : 05/13/2020 12:50:10 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -182.12, -0.1, -190.74, 2, math.random(0,10))
  19. MovementLoopAddLocation(NPC, -182.06, -0.09, -192.93, 2, math.random(0,10))
  20. MovementLoopAddLocation(NPC, -183.67, -0.09, -193, 2, math.random(0,10))
  21. MovementLoopAddLocation(NPC, -183.28, -0.04, -186.81, 2, math.random(0,10))
  22. MovementLoopAddLocation(NPC, -181.99, 0.07, -186.79, 2, math.random(0,10))
  23. MovementLoopAddLocation(NPC, -182.04, -0.11, -188.85, 2, math.random(0,10))
  24. MovementLoopAddLocation(NPC, -177.05, -0.08, -188.93, 2, math.random(0,10))
  25. MovementLoopAddLocation(NPC, -173.63, -0.14, -186.27, 2, math.random(0,10))
  26. MovementLoopAddLocation(NPC, -173.69, 0, -178.93, 2, math.random(0,10))
  27. MovementLoopAddLocation(NPC, -167.24, 0.14, -171.49, 2, math.random(0,10))
  28. MovementLoopAddLocation(NPC, -156.51, -0.36, -172.4, 2, math.random(0,10))
  29. MovementLoopAddLocation(NPC, -137.41, -0.32, -179.6, 2, math.random(0,10))
  30. MovementLoopAddLocation(NPC, -132.36, 0.48, -180.89, 2, math.random(0,10))
  31. MovementLoopAddLocation(NPC, -123.2, 0.53, -179.26, 2, math.random(0,10))
  32. MovementLoopAddLocation(NPC, -120.04, 0.11, -173.93, 2, math.random(0,10))
  33. MovementLoopAddLocation(NPC, -121.19, 0.35, -153.31, 2, math.random(0,10))
  34. MovementLoopAddLocation(NPC, -127.33, -0.06, -145.38, 2, math.random(0,10))
  35. MovementLoopAddLocation(NPC, -129.52, -0.05, -136.95, 2, math.random(0,10))
  36. MovementLoopAddLocation(NPC, -125.65, -0.15, -125.91, 2, math.random(0,10))
  37. MovementLoopAddLocation(NPC, -121.92, 0.52, -120.97, 2, math.random(0,10))
  38. MovementLoopAddLocation(NPC, -110.63, -0.08, -114.85, 2, math.random(0,10))
  39. MovementLoopAddLocation(NPC, -104.6, -0.05, -118.99, 2, math.random(0,10))
  40. MovementLoopAddLocation(NPC, -86.16, -0.05, -136.68, 2, math.random(0,10))
  41. MovementLoopAddLocation(NPC, -83.13, 0.16, -142.89, 2, math.random(0,10))
  42. MovementLoopAddLocation(NPC, -84.41, -0.11, -139.66, 2, math.random(0,10))
  43. MovementLoopAddLocation(NPC, -78.99, -0.11, -133.98, 2, math.random(0,10))
  44. MovementLoopAddLocation(NPC, -71.67, -0.05, -145.25, 2, math.random(0,10))
  45. MovementLoopAddLocation(NPC, -69.94, -0.05, -154.04, 2, math.random(0,10))
  46. MovementLoopAddLocation(NPC, -71.67, -0.05, -145.25, 2, math.random(0,10))
  47. MovementLoopAddLocation(NPC, -78.99, -0.11, -133.98, 2, math.random(0,10))
  48. MovementLoopAddLocation(NPC, -84.41, -0.11, -139.66, 2, math.random(0,10))
  49. MovementLoopAddLocation(NPC, -83.13, 0.16, -142.89, 2, math.random(0,10))
  50. MovementLoopAddLocation(NPC, -86.16, -0.05, -136.68, 2, math.random(0,10))
  51. MovementLoopAddLocation(NPC, -104.6, -0.05, -118.99, 2, math.random(0,10))
  52. MovementLoopAddLocation(NPC, -110.63, -0.08, -114.85, 2, math.random(0,10))
  53. MovementLoopAddLocation(NPC, -121.92, 0.52, -120.97, 2, math.random(0,10))
  54. MovementLoopAddLocation(NPC, -125.65, -0.15, -125.91, 2, math.random(0,10))
  55. MovementLoopAddLocation(NPC, -129.52, -0.05, -136.95, 2, math.random(0,10))
  56. MovementLoopAddLocation(NPC, -127.33, -0.06, -145.38, 2, math.random(0,10))
  57. MovementLoopAddLocation(NPC, -121.19, 0.35, -153.31, 2, math.random(0,10))
  58. MovementLoopAddLocation(NPC, -120.04, 0.11, -173.93, 2, math.random(0,10))
  59. MovementLoopAddLocation(NPC, -123.2, 0.53, -179.26, 2, math.random(0,10))
  60. MovementLoopAddLocation(NPC, -132.36, 0.48, -180.89, 2, math.random(0,10))
  61. MovementLoopAddLocation(NPC, -137.41, -0.32, -179.6, 2, math.random(0,10))
  62. MovementLoopAddLocation(NPC, -156.51, -0.36, -172.4, 2, math.random(0,10))
  63. MovementLoopAddLocation(NPC, -167.24, 0.14, -171.49, 2, math.random(0,10))
  64. MovementLoopAddLocation(NPC, -173.69, 0, -178.93, 2, math.random(0,10))
  65. MovementLoopAddLocation(NPC, -173.63, -0.14, -186.27, 2, math.random(0,10))
  66. MovementLoopAddLocation(NPC, -177.05, -0.08, -188.93, 2, math.random(0,10))
  67. MovementLoopAddLocation(NPC, -182.04, -0.11, -188.85, 2, math.random(0,10))
  68. MovementLoopAddLocation(NPC, -181.99, 0.07, -186.79, 2, math.random(0,10))
  69. MovementLoopAddLocation(NPC, -183.28, -0.04, -186.81, 2, math.random(0,10))
  70. MovementLoopAddLocation(NPC, -183.67, -0.09, -193, 2, math.random(0,10))
  71. MovementLoopAddLocation(NPC, -182.06, -0.09, -192.93, 2, math.random(0,10))
  72. MovementLoopAddLocation(NPC, -182.12, -0.1, -190.74, 2, math.random(0,10))
  73. end