rifter_bleeder11.lua 2.4 KB

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  1. --[[
  2. Script Name : rifter_bleeder11.lua
  3. Script Purpose : Waypoint Path for rifter_bleeder11.lua
  4. Script Author : Devn00b
  5. Script Date : 05/14/2020 12:45:57 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -170.17, 1.15, -116.67, 2, math.random(0,5))
  19. MovementLoopAddLocation(NPC, -182.55, 1.17, -117.75, 2, math.random(0,5))
  20. MovementLoopAddLocation(NPC, -180.75, -0.04, -109.61, 2, math.random(0,5))
  21. MovementLoopAddLocation(NPC, -186.8, -0.07, -104.06, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, -187.48, -0.08, -108.45, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, -187.16, -0.11, -106.36, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, -195.54, -0.03, -104.92, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, -191.26, 0.16, -103.64, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, -191.35, -0.08, -104.21, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, -183.41, -0.07, -106.81, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, -179.64, 0.99, -116.42, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, -173.68, 1.17, -124.4, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, -185.4, 2.15, -120.31, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, -177.93, 1.17, -117.16, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, -185.4, 2.15, -120.31, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, -173.68, 1.17, -124.4, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, -179.64, 0.99, -116.42, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, -183.41, -0.07, -106.81, 2, math.random(0,5))
  36. MovementLoopAddLocation(NPC, -191.35, -0.08, -104.21, 2, math.random(0,5))
  37. MovementLoopAddLocation(NPC, -191.26, 0.16, -103.64, 2, math.random(0,5))
  38. MovementLoopAddLocation(NPC, -195.54, -0.03, -104.92, 2, math.random(0,5))
  39. MovementLoopAddLocation(NPC, -187.16, -0.11, -106.36, 2, math.random(0,5))
  40. MovementLoopAddLocation(NPC, -187.48, -0.08, -108.45, 2, math.random(0,5))
  41. MovementLoopAddLocation(NPC, -186.8, -0.07, -104.06, 2, math.random(0,5))
  42. MovementLoopAddLocation(NPC, -180.75, -0.04, -109.61, 2, math.random(0,5))
  43. MovementLoopAddLocation(NPC, -182.55, 1.17, -117.75, 2, math.random(0,5))
  44. MovementLoopAddLocation(NPC, -170.17, 1.15, -116.67, 2, math.random(0,5))
  45. end