venom_spitter5.lua 3.5 KB

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  1. --[[
  2. Script Name : venom_spitter5.lua
  3. Script Purpose : Waypoint Path for venom_spitter5.lua
  4. Script Author : Devn00b
  5. Script Date : 05/13/2020 01:52:48 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -106.89, 0, -199.92, 2, math.random(0,20))
  19. MovementLoopAddLocation(NPC, -110.9, 0, -205.49, 2, math.random(0,20))
  20. MovementLoopAddLocation(NPC, -98.63, 0, -203.12, 2, math.random(0,20))
  21. MovementLoopAddLocation(NPC, -102.8, 0, -199.78, 2, math.random(0,20))
  22. MovementLoopAddLocation(NPC, -110.26, 0, -200.26, 2, math.random(0,20))
  23. MovementLoopAddLocation(NPC, -106.71, 0, -205.45, 2, math.random(0,20))
  24. MovementLoopAddLocation(NPC, -127.81, 0, -202.65, 2, math.random(0,20))
  25. MovementLoopAddLocation(NPC, -111.89, 0, -204.94, 2, math.random(0,20))
  26. MovementLoopAddLocation(NPC, -114.94, 0, -199.13, 2, math.random(0,20))
  27. MovementLoopAddLocation(NPC, -105.23, 0, -208.59, 2, math.random(0,20))
  28. MovementLoopAddLocation(NPC, -96.1, 0, -208.86, 2, math.random(0,20))
  29. MovementLoopAddLocation(NPC, -95.93, 0, -206.72, 2, math.random(0,20))
  30. MovementLoopAddLocation(NPC, -102.56, 0, -208.85, 2, math.random(0,20))
  31. MovementLoopAddLocation(NPC, -104.47, 0, -207.16, 2, math.random(0,20))
  32. MovementLoopAddLocation(NPC, -104.39, 0, -199.36, 2, math.random(0,20))
  33. MovementLoopAddLocation(NPC, -106.43, 0, -202.29, 2, math.random(0,20))
  34. MovementLoopAddLocation(NPC, -111.62, 0, -206.12, 2, math.random(0,20))
  35. MovementLoopAddLocation(NPC, -114.57, 0, -201.62, 2, math.random(0,20))
  36. MovementLoopAddLocation(NPC, -111.4, 0, -206.52, 2, math.random(0,20))
  37. MovementLoopAddLocation(NPC, -104.94, 0, -204.56, 2, math.random(0,20))
  38. MovementLoopAddLocation(NPC, -110.32, 0, -202.97, 2, math.random(0,20))
  39. MovementLoopAddLocation(NPC, -105.86, 0, -199.78, 2, math.random(0,20))
  40. MovementLoopAddLocation(NPC, -110.32, 0, -202.97, 2, math.random(0,20))
  41. MovementLoopAddLocation(NPC, -104.94, 0, -204.56, 2, math.random(0,20))
  42. MovementLoopAddLocation(NPC, -111.4, 0, -206.52, 2, math.random(0,20))
  43. MovementLoopAddLocation(NPC, -114.57, 0, -201.62, 2, math.random(0,20))
  44. MovementLoopAddLocation(NPC, -111.62, 0, -206.12, 2, math.random(0,20))
  45. MovementLoopAddLocation(NPC, -106.43, 0, -202.29, 2, math.random(0,20))
  46. MovementLoopAddLocation(NPC, -104.39, 0, -199.36, 2, math.random(0,20))
  47. MovementLoopAddLocation(NPC, -104.47, 0, -207.16, 2, math.random(0,20))
  48. MovementLoopAddLocation(NPC, -102.56, 0, -208.85, 2, math.random(0,20))
  49. MovementLoopAddLocation(NPC, -95.93, 0, -206.72, 2, math.random(0,20))
  50. MovementLoopAddLocation(NPC, -96.1, 0, -208.86, 2, math.random(0,20))
  51. MovementLoopAddLocation(NPC, -105.23, 0, -208.59, 2, math.random(0,20))
  52. MovementLoopAddLocation(NPC, -114.94, 0, -199.13, 2, math.random(0,20))
  53. MovementLoopAddLocation(NPC, -111.89, 0, -204.94, 2, math.random(0,20))
  54. MovementLoopAddLocation(NPC, -127.81, 0, -202.65, 2, math.random(0,20))
  55. MovementLoopAddLocation(NPC, -106.71, 0, -205.45, 2, math.random(0,20))
  56. MovementLoopAddLocation(NPC, -110.26, 0, -200.26, 2, math.random(0,20))
  57. MovementLoopAddLocation(NPC, -102.8, 0, -199.78, 2, math.random(0,20))
  58. MovementLoopAddLocation(NPC, -98.63, 0, -203.12, 2, math.random(0,20))
  59. MovementLoopAddLocation(NPC, -110.9, 0, -205.49, 2, math.random(0,20))
  60. MovementLoopAddLocation(NPC, -106.89, 0, -199.92, 2, math.random(0,20))
  61. end