venomous_watcher.lua 3.6 KB

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  1. --[[
  2. Script Name : venomous_watcher.lua
  3. Script Purpose : Waypoint Path for venomous_watcher.lua
  4. Script Author : Devn00b
  5. Script Date : 05/13/2020 01:25:49 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -124.96, 0, -204.59, 2, math.random(0,20))
  19. MovementLoopAddLocation(NPC, -120.01, 0, -204.38, 2, math.random(0,20))
  20. MovementLoopAddLocation(NPC, -130.38, 0, -198.83, 2, math.random(0,20))
  21. MovementLoopAddLocation(NPC, -126.18, 0, -190.96, 2, math.random(0,20))
  22. MovementLoopAddLocation(NPC, -120.38, 0, -191.53, 2, math.random(0,20))
  23. MovementLoopAddLocation(NPC, -120.98, 0, -197.21, 2, math.random(0,20))
  24. MovementLoopAddLocation(NPC, -130.1, 0, -195.81, 2, math.random(0,20))
  25. MovementLoopAddLocation(NPC, -128.21, 0, -201.39, 2, math.random(0,20))
  26. MovementLoopAddLocation(NPC, -125.14, 0, -194.99, 2, math.random(0,20))
  27. MovementLoopAddLocation(NPC, -128.26, 0, -206.78, 2, math.random(0,20))
  28. MovementLoopAddLocation(NPC, -130.5, 0, -206.69, 2, math.random(0,20))
  29. MovementLoopAddLocation(NPC, -120.84, 0, -200.89, 2, math.random(0,20))
  30. MovementLoopAddLocation(NPC, -120.43, 0, -205, 2, math.random(0,20))
  31. MovementLoopAddLocation(NPC, -123.2, 0, -201.62, 2, math.random(0,20))
  32. MovementLoopAddLocation(NPC, -127.74, 0, -202.5, 2, math.random(0,20))
  33. MovementLoopAddLocation(NPC, -127.77, 0, -199.08, 2, math.random(0,20))
  34. MovementLoopAddLocation(NPC, -129.99, 0, -199.08, 2, math.random(0,20))
  35. MovementLoopAddLocation(NPC, -130, 0, -195.78, 2, math.random(0,20))
  36. MovementLoopAddLocation(NPC, -125.71, 0, -195.11, 2, math.random(0,20))
  37. MovementLoopAddLocation(NPC, -128.07, 0, -191.71, 2, math.random(0,20))
  38. MovementLoopAddLocation(NPC, -124.12, 0, -191.24, 2, math.random(0,20))
  39. MovementLoopAddLocation(NPC, -128.27, 0, -206.28, 2, math.random(0,20))
  40. MovementLoopAddLocation(NPC, -123.36, 0, -202, 2, math.random(0,20))
  41. MovementLoopAddLocation(NPC, -128.27, 0, -206.28, 2, math.random(0,20))
  42. MovementLoopAddLocation(NPC, -124.12, 0, -191.24, 2, math.random(0,20))
  43. MovementLoopAddLocation(NPC, -128.07, 0, -191.71, 2, math.random(0,20))
  44. MovementLoopAddLocation(NPC, -125.71, 0, -195.11, 2, math.random(0,20))
  45. MovementLoopAddLocation(NPC, -130, 0, -195.78, 2, math.random(0,20))
  46. MovementLoopAddLocation(NPC, -129.99, 0, -199.08, 2, math.random(0,20))
  47. MovementLoopAddLocation(NPC, -127.77, 0, -199.08, 2, math.random(0,20))
  48. MovementLoopAddLocation(NPC, -127.74, 0, -202.5, 2, math.random(0,20))
  49. MovementLoopAddLocation(NPC, -123.2, 0, -201.62, 2, math.random(0,20))
  50. MovementLoopAddLocation(NPC, -120.43, 0, -205, 2, math.random(0,20))
  51. MovementLoopAddLocation(NPC, -120.84, 0, -200.89, 2, math.random(0,20))
  52. MovementLoopAddLocation(NPC, -130.5, 0, -206.69, 2, math.random(0,20))
  53. MovementLoopAddLocation(NPC, -128.26, 0, -206.78, 2, math.random(0,20))
  54. MovementLoopAddLocation(NPC, -125.14, 0, -194.99, 2, math.random(0,20))
  55. MovementLoopAddLocation(NPC, -128.21, 0, -201.39, 2, math.random(0,20))
  56. MovementLoopAddLocation(NPC, -130.1, 0, -195.81, 2, math.random(0,20))
  57. MovementLoopAddLocation(NPC, -120.98, 0, -197.21, 2, math.random(0,20))
  58. MovementLoopAddLocation(NPC, -120.38, 0, -191.53, 2, math.random(0,20))
  59. MovementLoopAddLocation(NPC, -126.18, 0, -190.96, 2, math.random(0,20))
  60. MovementLoopAddLocation(NPC, -130.38, 0, -198.83, 2, math.random(0,20))
  61. MovementLoopAddLocation(NPC, -120.01, 0, -204.38, 2, math.random(0,20))
  62. MovementLoopAddLocation(NPC, -124.96, 0, -204.59, 2, math.random(0,20))
  63. end