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ResonanceCapture.lua 1.8 KB

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  1. --[[
  2. Script Name : ResonanceCapture.lua
  3. Script Purpose : Handles the quest, "Resonance Capture"
  4. Script Author : FeaRFx
  5. Script Date : 26/01/2017
  6. Script Notes :
  7. Zone : Darklight Wood
  8. Quest Giver :
  9. Preceded by : None
  10. Followed by : None
  11. --]]
  12. function Init(Quest)
  13. AddQuestStep(Quest, 1, "I need to use the device Geldax gave me on five warped wisplings.", 5, 100, "Geldax Xalylharil wants me to use his device on a number of warped wisplings.", 348)
  14. AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
  15. end
  16. function Step1Complete(Quest, QuestGiver, Player)
  17. UpdateQuestStepDescription(Quest, 1, "I have 'de-warped' five wisps.")
  18. AddQuestStepChat(Quest, 2, "I need to return to Geldax Xalylharil.", 1, "Geldax Xalylharil wants me to use his device on a number of warped wisplings.", 11, 340147)
  19. AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
  20. end
  21. function QuestComplete(Quest, QuestGiver, Player)
  22. -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
  23. UpdateQuestStepDescription(Quest, 2, "I have given Geldax his device and the warp extract.")
  24. UpdateQuestTaskGroupDescription(Quest, 1, "I have collected warp extract and brought it to Geldax Xalylharil.")
  25. UpdateQuestDescription(Quest, "I 'de-warped' a number of wisps and brought Geldax Xalylharil his device back.")
  26. GiveQuestReward(Quest, Player)
  27. end
  28. function Reload(Quest, QuestGiver, Player, Step)
  29. if Step == 1 then
  30. Step1Complete(Quest, QuestGiver, Player)
  31. elseif Step == 2 then
  32. QuestComplete(Quest, QuestGiver, Player)
  33. end
  34. end
  35. function Accepted(Quest, QuestGiver, Player)
  36. -- Add dialog here for when the quest is accepted
  37. end
  38. function Declined(Quest, QuestGiver, Player)
  39. -- Add dialog here for when the quest is declined
  40. end