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ire_minion6.lua 2.5 KB

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  1. --[[
  2. Script Name : ire_minion6.lua
  3. Script Purpose : Waypoint Path for ire_minion6.lua
  4. Script Author : Devn00b
  5. Script Date : 05/18/2020 11:17:35 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, 84.19, 6.85, -74.43, 2, math.random(0,10))
  19. MovementLoopAddLocation(NPC, 83.35, 6.87, -69.7, 2, math.random(0,10))
  20. MovementLoopAddLocation(NPC, 88.6, 7.03, -74.5, 2, math.random(0,10))
  21. MovementLoopAddLocation(NPC, 84.03, 6.83, -72.54, 2, math.random(0,10))
  22. MovementLoopAddLocation(NPC, 85.09, 6.92, -69.27, 2, math.random(0,10))
  23. MovementLoopAddLocation(NPC, 88.83, 6.89, -71.73, 2, math.random(0,10))
  24. MovementLoopAddLocation(NPC, 87.47, 6.83, -69.38, 2, math.random(0,10))
  25. MovementLoopAddLocation(NPC, 87.63, 6.89, -74.87, 2, math.random(0,10))
  26. MovementLoopAddLocation(NPC, 89.17, 6.88, -69.56, 2, math.random(0,10))
  27. MovementLoopAddLocation(NPC, 87.45, 7.03, -72.55, 2, math.random(0,10))
  28. MovementLoopAddLocation(NPC, 86.39, 6.88, -69.38, 2, math.random(0,10))
  29. MovementLoopAddLocation(NPC, 86.46, 6.91, -71.66, 2, math.random(0,10))
  30. MovementLoopAddLocation(NPC, 84.06, 6.83, -72.75, 2, math.random(0,10))
  31. MovementLoopAddLocation(NPC, 83.07, 6.87, -74.62, 2, math.random(0,10))
  32. MovementLoopAddLocation(NPC, 84.4, 6.88, -71.31, 2, math.random(0,10))
  33. MovementLoopAddLocation(NPC, 83.07, 6.87, -74.62, 2, math.random(0,10))
  34. MovementLoopAddLocation(NPC, 84.06, 6.83, -72.75, 2, math.random(0,10))
  35. MovementLoopAddLocation(NPC, 86.46, 6.91, -71.66, 2, math.random(0,10))
  36. MovementLoopAddLocation(NPC, 86.39, 6.88, -69.38, 2, math.random(0,10))
  37. MovementLoopAddLocation(NPC, 87.45, 7.03, -72.55, 2, math.random(0,10))
  38. MovementLoopAddLocation(NPC, 89.17, 6.88, -69.56, 2, math.random(0,10))
  39. MovementLoopAddLocation(NPC, 87.63, 6.89, -74.87, 2, math.random(0,10))
  40. MovementLoopAddLocation(NPC, 87.47, 6.83, -69.38, 2, math.random(0,10))
  41. MovementLoopAddLocation(NPC, 88.83, 6.89, -71.73, 2, math.random(0,10))
  42. MovementLoopAddLocation(NPC, 85.09, 6.92, -69.27, 2, math.random(0,10))
  43. MovementLoopAddLocation(NPC, 84.03, 6.83, -72.54, 2, math.random(0,10))
  44. MovementLoopAddLocation(NPC, 88.6, 7.03, -74.5, 2, math.random(0,10))
  45. MovementLoopAddLocation(NPC, 83.35, 6.87, -69.7, 2, math.random(0,10))
  46. MovementLoopAddLocation(NPC, 84.19, 6.85, -74.43, 2, math.random(0,10))
  47. end