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crawler_hatchling.lua 4.0 KB

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  1. --[[
  2. Script Name : crawler_hatchling.lua
  3. Script Purpose : Waypoint Path for crawler_hatchling.lua
  4. Script Author : Devn00b
  5. Script Date : 05/10/2020 09:24:28 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, 15.45, -0.11, -61.23, 2, math.random(0,2))
  19. MovementLoopAddLocation(NPC, 3.41, -0.08, -60.75, 2, math.random(0,2))
  20. MovementLoopAddLocation(NPC, 15.97, -0.04, -60.37, 2, math.random(0,2))
  21. MovementLoopAddLocation(NPC, 21.32, 0.43, -67.5, 2, math.random(0,2))
  22. MovementLoopAddLocation(NPC, 21.33, -0.35, -81.34, 2, math.random(0,2))
  23. MovementLoopAddLocation(NPC, 23.6, 0.07, -96.31, 2, math.random(0,2))
  24. MovementLoopAddLocation(NPC, 19.69, 0.35, -92.12, 2, math.random(0,2))
  25. MovementLoopAddLocation(NPC, 18.98, 0.17, -89.72, 2, math.random(0,2))
  26. MovementLoopAddLocation(NPC, 23.32, 0.17, -87.36, 2, math.random(0,2))
  27. MovementLoopAddLocation(NPC, 18.94, -0.26, -86.35, 2, math.random(0,2))
  28. MovementLoopAddLocation(NPC, 22.77, -0.37, -81.99, 2, math.random(0,2))
  29. MovementLoopAddLocation(NPC, 18.28, -0.74, -79.08, 2, math.random(0,2))
  30. MovementLoopAddLocation(NPC, 24.53, -0.82, -78.39, 2, math.random(0,2))
  31. MovementLoopAddLocation(NPC, 19.36, -0.59, -75.07, 2, math.random(0,2))
  32. MovementLoopAddLocation(NPC, 22.35, 0.58, -68.76, 2, math.random(0,2))
  33. MovementLoopAddLocation(NPC, 16.08, -0.07, -64.22, 2, math.random(0,2))
  34. MovementLoopAddLocation(NPC, 14.66, -0.02, -58.89, 2, math.random(0,2))
  35. MovementLoopAddLocation(NPC, 11.95, -0.05, -62.01, 2, math.random(0,2))
  36. MovementLoopAddLocation(NPC, 1.33, -0.02, -62.26, 2, math.random(0,2))
  37. MovementLoopAddLocation(NPC, -7.18, -0.05, -59.97, 2, math.random(0,2))
  38. MovementLoopAddLocation(NPC, -4.41, -0.05, -55.97, 2, math.random(0,2))
  39. MovementLoopAddLocation(NPC, -2.51, -0.06, -62.14, 2, math.random(0,2))
  40. MovementLoopAddLocation(NPC, 0.08, 0.04, -58.23, 2, math.random(0,2))
  41. MovementLoopAddLocation(NPC, 4.19, -0.06, -57.79, 2, math.random(0,2))
  42. MovementLoopAddLocation(NPC, 4.62, -0.08, -64.43, 2, math.random(0,2))
  43. MovementLoopAddLocation(NPC, 4.85, -0.09, -71.22, 2, math.random(0,2))
  44. MovementLoopAddLocation(NPC, 4.62, -0.08, -64.43, 2, math.random(0,2))
  45. MovementLoopAddLocation(NPC, 4.19, -0.06, -57.79, 2, math.random(0,2))
  46. MovementLoopAddLocation(NPC, 0.08, 0.04, -58.23, 2, math.random(0,2))
  47. MovementLoopAddLocation(NPC, -2.51, -0.06, -62.14, 2, math.random(0,2))
  48. MovementLoopAddLocation(NPC, -4.41, -0.05, -55.97, 2, math.random(0,2))
  49. MovementLoopAddLocation(NPC, -7.18, -0.05, -59.97, 2, math.random(0,2))
  50. MovementLoopAddLocation(NPC, 1.33, -0.02, -62.26, 2, math.random(0,2))
  51. MovementLoopAddLocation(NPC, 11.95, -0.05, -62.01, 2, math.random(0,2))
  52. MovementLoopAddLocation(NPC, 14.66, -0.02, -58.89, 2, math.random(0,2))
  53. MovementLoopAddLocation(NPC, 16.08, -0.07, -64.22, 2, math.random(0,2))
  54. MovementLoopAddLocation(NPC, 22.35, 0.58, -68.76, 2, math.random(0,2))
  55. MovementLoopAddLocation(NPC, 19.36, -0.59, -75.07, 2, math.random(0,2))
  56. MovementLoopAddLocation(NPC, 24.53, -0.82, -78.39, 2, math.random(0,2))
  57. MovementLoopAddLocation(NPC, 18.28, -0.74, -79.08, 2, math.random(0,2))
  58. MovementLoopAddLocation(NPC, 22.77, -0.37, -81.99, 2, math.random(0,2))
  59. MovementLoopAddLocation(NPC, 18.94, -0.26, -86.35, 2, math.random(0,2))
  60. MovementLoopAddLocation(NPC, 23.32, 0.17, -87.36, 2, math.random(0,2))
  61. MovementLoopAddLocation(NPC, 18.98, 0.17, -89.72, 2, math.random(0,2))
  62. MovementLoopAddLocation(NPC, 19.69, 0.35, -92.12, 2, math.random(0,2))
  63. MovementLoopAddLocation(NPC, 23.6, 0.07, -96.31, 2, math.random(0,2))
  64. MovementLoopAddLocation(NPC, 21.33, -0.35, -81.34, 2, math.random(0,2))
  65. MovementLoopAddLocation(NPC, 21.32, 0.43, -67.5, 2, math.random(0,2))
  66. MovementLoopAddLocation(NPC, 15.97, -0.04, -60.37, 2, math.random(0,2))
  67. MovementLoopAddLocation(NPC, 3.41, -0.08, -60.75, 2, math.random(0,2))
  68. MovementLoopAddLocation(NPC, 15.45, -0.11, -61.23, 2, math.random(0,2))
  69. end