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tomb_vermin11.lua 3.3 KB

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  1. --[[
  2. Script Name : tomb_vermin11.lua
  3. Script Purpose : Waypoint Path for tomb_vermin11.lua
  4. Script Author : Devn00b
  5. Script Date : 06/15/2020 01:43:08 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 93.83, -0.08, -167.93, 2, 0)
  18. MovementLoopAddLocation(NPC, 98.96, -0.08, -175.08, 2, 0)
  19. MovementLoopAddLocation(NPC, 108.04, -0.12, -174.07, 2, 0)
  20. MovementLoopAddLocation(NPC, 117.68, 0.63, -167.1, 2, 0)
  21. MovementLoopAddLocation(NPC, 128.15, 0.03, -166.47, 2, 0)
  22. MovementLoopAddLocation(NPC, 131.01, 0.05, -162.43, 2, 0)
  23. MovementLoopAddLocation(NPC, 131.09, -0.03, -147.33, 2, 0)
  24. MovementLoopAddLocation(NPC, 132.16, -0.01, -138.1, 2, 0)
  25. MovementLoopAddLocation(NPC, 131.55, 0.48, -156.5, 2, 0)
  26. MovementLoopAddLocation(NPC, 131.25, 0.1, -163.23, 2, 0)
  27. MovementLoopAddLocation(NPC, 128.01, -0.14, -164.69, 2, 0)
  28. MovementLoopAddLocation(NPC, 118.38, 0.64, -167.82, 2, 0)
  29. MovementLoopAddLocation(NPC, 106.25, -0.13, -174.4, 2, 0)
  30. MovementLoopAddLocation(NPC, 99.32, -0.08, -174.53, 2, 0)
  31. MovementLoopAddLocation(NPC, 85.78, -0.08, -159.63, 2, 0)
  32. MovementLoopAddLocation(NPC, 83.7, -0.04, -151.86, 2, 0)
  33. MovementLoopAddLocation(NPC, 75.99, 0.53, -138.92, 2, 0)
  34. MovementLoopAddLocation(NPC, 84.27, -0.17, -152.7, 2, 0)
  35. MovementLoopAddLocation(NPC, 84.47, -0.08, -160.25, 2, 0)
  36. MovementLoopAddLocation(NPC, 81.79, -0.08, -160.62, 2, 0)
  37. MovementLoopAddLocation(NPC, 79.26, -0.7, -167.9, 2, 0)
  38. MovementLoopAddLocation(NPC, 58.7, -0.7, -167.61, 2, 0)
  39. MovementLoopAddLocation(NPC, 53.71, -0.08, -176.23, 2, 0)
  40. MovementLoopAddLocation(NPC, 37.36, -0.3, -194.63, 2, 0)
  41. MovementLoopAddLocation(NPC, 12.71, -0.68, -193.39, 2, 0)
  42. MovementLoopAddLocation(NPC, 12.89, -0.7, -204.22, 2, 0)
  43. MovementLoopAddLocation(NPC, 12.71, -0.68, -193.39, 2, 0)
  44. MovementLoopAddLocation(NPC, 37.36, -0.3, -194.63, 2, 0)
  45. MovementLoopAddLocation(NPC, 53.71, -0.08, -176.23, 2, 0)
  46. MovementLoopAddLocation(NPC, 58.7, -0.7, -167.61, 2, 0)
  47. MovementLoopAddLocation(NPC, 79.26, -0.7, -167.9, 2, 0)
  48. MovementLoopAddLocation(NPC, 81.79, -0.08, -160.62, 2, 0)
  49. MovementLoopAddLocation(NPC, 84.47, -0.08, -160.25, 2, 0)
  50. MovementLoopAddLocation(NPC, 84.27, -0.17, -152.7, 2, 0)
  51. MovementLoopAddLocation(NPC, 75.99, 0.53, -138.92, 2, 0)
  52. MovementLoopAddLocation(NPC, 83.7, -0.04, -151.86, 2, 0)
  53. MovementLoopAddLocation(NPC, 85.78, -0.08, -159.63, 2, 0)
  54. MovementLoopAddLocation(NPC, 99.32, -0.08, -174.53, 2, 0)
  55. MovementLoopAddLocation(NPC, 106.25, -0.13, -174.4, 2, 0)
  56. MovementLoopAddLocation(NPC, 118.38, 0.64, -167.82, 2, 0)
  57. MovementLoopAddLocation(NPC, 128.01, -0.14, -164.69, 2, 0)
  58. MovementLoopAddLocation(NPC, 131.25, 0.1, -163.23, 2, 0)
  59. MovementLoopAddLocation(NPC, 131.55, 0.48, -156.5, 2, 0)
  60. MovementLoopAddLocation(NPC, 132.16, -0.01, -138.1, 2, 0)
  61. MovementLoopAddLocation(NPC, 131.09, -0.03, -147.33, 2, 0)
  62. MovementLoopAddLocation(NPC, 131.01, 0.05, -162.43, 2, 0)
  63. MovementLoopAddLocation(NPC, 128.15, 0.03, -166.47, 2, 0)
  64. MovementLoopAddLocation(NPC, 117.68, 0.63, -167.1, 2, 0)
  65. MovementLoopAddLocation(NPC, 108.04, -0.12, -174.07, 2, 0)
  66. MovementLoopAddLocation(NPC, 98.96, -0.08, -175.08, 2, 0)
  67. MovementLoopAddLocation(NPC, 93.83, -0.08, -167.93, 2, 0)
  68. end