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- --[[
- Script Name : ZoneScripts/NektroposCastle.lua
- Script Purpose : Nektropos Castle
- Script Author : smash
- Script Date : 2016.1.24
- Script Notes :
- --]]
- function init_zone_script(Zone)
- SetLocationProximityFunction(Zone, -0.05, -0.34, 33.54, 10, "OfferVisionsOfHatred", "Leave")
- SetLocationProximityFunction(Zone, -51, 14, 80, 10, "SpawnArchfiend", "Leave")
- SetLocationProximityFunction(Zone, 57, 14, -84, 10, "SpawnNythDollsBed", "Leave")
- SetLocationProximityFunction(Zone, -27, 13, -28, 7, "SpawnNythDollsBedroomMaltus", "Leave")
- SetLocationProximityFunction(Zone, -40, -13, -45, 7, "SpawnNythDollsBasement1", "Leave")
- SetLocationProximityFunction(Zone, -24, -13, -45, 7, "SpawnNythDollsBasement2", "Leave")
- SetLocationProximityFunction(Zone, 48, -13.5, 10, 7, "MaltusHallwayTrap1", "Leave")
- SetLocationProximityFunction(Zone, 81, -13.5, 11, 7, "MaltusHallwayTrap2", "Leave")
- SetLocationProximityFunction(Zone, 130, -13.5, 11, 7, "MaltusHallwayTrap4", "Leave")
- SetLocationProximityFunction(Zone, 157, -13.5, 11, 7, "MaltusHallwayTrap5", "Leave")
- end
- function OfferVisionsOfHatred(Zone, Player)
- if CanReceiveQuest(Player, 173) then
- OfferQuest(nil,Player, 173)
- SendMessage(Player, "A strange hatred grows inside you.")
- end
- end
- function Leave(Zone, Player)
- end
- function SpawnArchfiend(Zone, Player)
- --Using deirdre's door to keep track on if this mob was spawned
- local door = GetSpawnByLocationID(Zone, 1439497)
- if door == nil then
- return
- end
-
- if GetTempVariable(door, "ArchfiendSpawned") ~= "true" then
- --Spawn Archfiend Izzoroth
- SetTempVariable(door, "ArchfiendSpawned", "true")
- SpawnByLocationID(Zone, 616612)
- end
- end
- function SpawnNythDollsBed(Zone, Player)
- local bed = GetSpawnByLocationID(Zone, 439534)
-
- if GetTempVariable(bed, "NythDollsSpawned") ~= "true" then
- SpawnGroupByID(Zone, 1043630)
- SetTempVariable(bed, "NythDollsSpawned", "true")
- SendMessage(Player, "As you approach the bed dolls scurry out from under the bed to attack.")
- end
- end
- function SpawnNythDollsBedroomMaltus(Zone, Player)
- local door = GetSpawnByLocationID(Zone, 1439456)
-
- if GetTempVariable(door, "NythDollsSpawned") ~= "true" then
- SpawnGroupByID(Zone, 43686)
- SetTempVariable(door, "NythDollsSpawned", "true")
- SendMessage(Player, "You hear the sound of tiny voices laughing at you.")
- end
- end
- function SpawnNythDollsBasement1(Zone, Player)
- local door = GetSpawnByLocationID(Zone, 1439456)
-
- if GetTempVariable(door, "NythDollsBasementSpawned") ~= "true" then
- SpawnGroupByID(Zone, 43685)
- SetTempVariable(door, "NythDollsBasementSpawned", "true")
- SendMessage(Player, "You hear the sound of tiny voices laughing at you.")
- end
- end
- function SpawnNythDollsBasement2(Zone, Player)
- local door = GetSpawnByLocationID(Zone, 1439456)
-
- if GetTempVariable(door, "NythDollsBasementSpawned2") ~= "true" then
- SpawnGroupByID(Zone, 43686)
- SetTempVariable(door, "NythDollsBasementSpawned2", "true")
- SendMessage(Player, "You hear the sound of tiny voices laughing at you.")
- end
- end
- function MaltusHallwayTrap1(Zone, Player)
- local door = GetSpawnByLocationID(Zone, 619853)
-
- if GetTempVariable(door, "MaltusHallwayTrap1") ~= "true" then
- SetTempVariable(door, "MaltusHallwayTrap1", "true")
- local door2 = GetSpawnByLocationID(Zone, 619850)
- UseWidget(door)
- UseWidget(door2)
- SendMessage(Player, "You hear the sound of grating stone as the doors slide open.")
-
- local fleshripper = GetSpawnByLocationID(Zone, 616395)
- if fleshripper ~= nil then
- Attack(fleshripper, Player)
- end
- end
- end
- function MaltusHallwayTrap2(Zone, Player)
- local door = GetSpawnByLocationID(Zone, 619866)
-
- if GetTempVariable(door, "MaltusHallwayTrap2") ~= "true" then
- SetTempVariable(door, "MaltusHallwayTrap2", "true")
- local door2 = GetSpawnByLocationID(Zone, 619867)
- local door3 = GetSpawnByLocationID(Zone, 439514)
- local door4 = GetSpawnByLocationID(Zone, 439515)
- UseWidget(door)
- UseWidget(door2)
- UseWidget(door3)
- UseWidget(door4)
- SendMessage(Player, "You're not sure but you think the walls were making noise.")
-
- local fleshripper = GetSpawnByLocationID(Zone, 616646)
- if fleshripper ~= nil then
- Attack(fleshripper, Player)
- end
- end
- end
- function MaltusHallwayTrap4(Zone, Player)
- local door = GetSpawnByLocationID(Zone, 439516)
-
- if GetTempVariable(door, "MaltusHallwayTrap4") ~= "true" then
- SetTempVariable(door, "MaltusHallwayTrap4", "true")
- local door2 = GetSpawnByLocationID(Zone, 619871)
- UseWidget(door)
- UseWidget(door2)
- SendMessage(Player, "You hear a grating noise as the walls begin to shift, but the doors fail to open completely.")
- end
- end
- function MaltusHallwayTrap5(Zone, Player)
- local door = GetSpawnByLocationID(Zone, 619886)
-
- if GetTempVariable(door, "MaltusHallwayTrap5") ~= "true" then
- SetTempVariable(door, "MaltusHallwayTrap5", "true")
- local door2 = GetSpawnByLocationID(Zone, 619884)
- UseWidget(door)
- UseWidget(door2)
- SendMessage(Player, "You're not sure but you think the walls were making noise.")
- end
- end
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