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SavageResilience.lua 851 B

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  1. --[[
  2. Script Name : Spells/Scout/Animist/Beastlord/SavageResilience.lua
  3. Script Author : John Adams
  4. Script Date : 2013.08.12 08:08:32
  5. Script Purpose :
  6. :
  7. --]]
  8. function cast(Caster, Target)
  9. -- code to cast the spell
  10. Say(Caster, "Whoops! Guess this is not implemented yet!")
  11. -- Info from spell_display_effects (remove from script when done)
  12. -- Inflicts 78 - 130 melee damage on target encounter
  13. -- Reduces all damage done to group members (AE) by 3%
  14. -- Increases savagery of caster by 20.0
  15. -- This effect cannot be critically applied.
  16. -- Heals group members (AE) for 2 - 4
  17. -- Heals group members (AE) for 1 every 3 seconds
  18. end
  19. function tick(Caster, Target)
  20. -- code to process each call_frequency (tick) set in spell_tiers
  21. end
  22. function remove(Caster, Target)
  23. -- code to remove the spell
  24. end