root e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
..
Abuse.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
Beatdown.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
BlazeKick.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
BlazingStrikes.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
BobandWeave.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
Bodyguard.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
Brag.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
Bruising.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
BruisingFist.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
BruisingSpirit.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
Brutality.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
CloseMind.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
DivideandConquer.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
EyeGouge.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
FistofGorynn.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
IgnoreBruises.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
IgnorePain.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
Impose.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
IndomitableWill.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
Intimidate.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
KnockoutCombination.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
LightningFists.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
Manhandle.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
MercilessStomp.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
MeteorFist.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
OneHundredHandPunch.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
Pummel.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
RockSkin.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
Roundhouse.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
SavageAssault.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
ShoulderCharge.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
ShrugOff.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
SlurredInsult.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
SmolderingFists.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
SonicPunch.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
StoneDeaf.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
SuckerPunch.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
UnyieldingResolve.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
Uppercut.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos