VernonTinworthy.lua 1.4 KB

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  1. --[[
  2. Script Name : SpawnScripts/QeynosHarbor/VernonTinworthy.lua
  3. Script Purpose : Vernon Tinworthy <Bar Patron>
  4. Script Author : Cynnar
  5. Script Date : 2020.04.12
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function InRange(NPC, Spawn)
  15. end
  16. function LeaveRange(NPC, Spawn)
  17. end
  18. function hailed(NPC, Spawn)
  19. FaceTarget(NPC, Spawn)
  20. conversation = CreateConversation()
  21. PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1052.mp3", "", "", 0, 0, Spawn)
  22. AddConversationOption(conversation, "Nothing.", "dlg_12_1")
  23. StartConversation(conversation, NPC, Spawn, "What do you want?")
  24. if convo==20 then
  25. PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1052.mp3", "", "", 0, 0, Spawn)
  26. AddConversationOption(conversation, "Nothing.", "dlg_20_1")
  27. StartConversation(conversation, NPC, Spawn, "What do you want?")
  28. end
  29. end
  30. function dlg_20_1(NPC, Spawn)
  31. FaceTarget(NPC, Spawn)
  32. conversation = CreateConversation()
  33. PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1052.mp3", "", "", 0, 0, Spawn)
  34. AddConversationOption(conversation, "Nothing.", "dlg_20_2")
  35. StartConversation(conversation, NPC, Spawn, "What do you want?")
  36. end