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- --[[
- Script Name : SpawnScripts/IsleRefuge1/aGruttoothbruteR2.lua
- Script Author : LordPazuzu
- Script Date : 2022.09.09 09:09:37
- Script Purpose :
- :
- --]]
- dofile("SpawnScripts/Generic/MonsterCallouts/BaseGoblin2.lua")
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 4
- local level2 = 5
- local difficulty1 = 6
- local hp1 = 110
- local power1 = 55
- local difficulty2 = 6
- local hp2 = 130
- local power2 = 65
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 175.23, 1.72, -156.04, 4, 5)
- MovementLoopAddLocation(NPC, 211.45, -0.74, -152.61, 4, 0)
- MovementLoopAddLocation(NPC, 231.75, -0.81, -158.94, 4, math.random(5,10))
- MovementLoopAddLocation(NPC, 231.75, -0.81, -158.94, 4, 0)
- MovementLoopAddLocation(NPC, 189.91, -0.66, -156.27, 4, 0)
- MovementLoopAddLocation(NPC, 175.23, 1.72, -156.04, 4, 0)
- end
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