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- /*
- EQ2Emulator: Everquest II Server Emulator
- Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
- This file is part of EQ2Emulator.
- EQ2Emulator is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- EQ2Emulator is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "Chat.h"
- #include "../../common/Log.h"
- #include "../../common/ConfigReader.h"
- #include "../../common/PacketStruct.h"
- #include "../IRC/IRC.h"
- extern ConfigReader configReader;
- extern IRC irc;
- Chat::Chat() {
- m_channels.SetName("Chat::Channels");
- }
- Chat::~Chat() {
- vector<ChatChannel *>::iterator itr;
- m_channels.writelock(__FUNCTION__, __LINE__);
- for (itr = channels.begin(); itr != channels.end(); itr++)
- safe_delete(*itr);
- m_channels.releasewritelock(__FUNCTION__, __LINE__);
- }
- void Chat::AddChannel(ChatChannel *channel) {
- m_channels.writelock(__FUNCTION__, __LINE__);
- channels.push_back(channel);
- m_channels.releasewritelock(__FUNCTION__, __LINE__);
- }
- unsigned int Chat::GetNumChannels() {
- unsigned int ret;
- m_channels.readlock(__FUNCTION__, __LINE__);
- ret = (unsigned int)channels.size();
- m_channels.releasereadlock(__FUNCTION__, __LINE__);
- return ret;
- }
- EQ2Packet * Chat::GetWorldChannelList(Client *client) {
- PacketStruct *packet_struct = configReader.getStruct("WS_AvailWorldChannels", client->GetVersion());
- Player *player = client->GetPlayer();
- vector<ChatChannel *> channels_to_send;
- vector<ChatChannel *>::iterator itr;
- ChatChannel *channel;
- EQ2Packet *packet;
- int32 i = 0;
- bool add;
- if (packet_struct == NULL) {
- LogWrite(CHAT__ERROR, 0, "Chat", "Could not find packet 'WS_AvailWorldChannels' for client %s on version %i\n", player->GetName(), client->GetVersion());
- return NULL;
- }
- m_channels.readlock(__FUNCTION__, __LINE__);
- for (itr = channels.begin(); itr != channels.end(); itr++) {
- channel = *itr;
- if (channel->GetType() == CHAT_CHANNEL_TYPE_WORLD) {
- add = true;
- if (add && !channel->CanJoinChannelByLevel(player->GetLevel()))
- add = false;
- if (add && !channel->CanJoinChannelByRace(player->GetRace()))
- add = false;
- if (add && !channel->CanJoinChannelByClass(player->GetAdventureClass()))
- add = false;
-
- if (add)
- channels_to_send.push_back(channel);
- }
- }
- m_channels.releasereadlock(__FUNCTION__, __LINE__);
- packet_struct->setArrayLengthByName("num_channels", channels_to_send.size());
- for (itr = channels_to_send.begin(); itr != channels_to_send.end(); itr++, i++) {
- packet_struct->setArrayDataByName("channel_name", (*itr)->GetName(), i);
- packet_struct->setArrayDataByName("unknown", 0, i);
- }
- packet = packet_struct->serialize();
- safe_delete(packet_struct);
- return packet;
- }
- bool Chat::ChannelExists(const char *channel_name) {
- vector<ChatChannel *>::iterator itr;
- bool ret = false;
- m_channels.readlock(__FUNCTION__, __LINE__);
- for (itr = channels.begin(); itr != channels.end(); itr++) {
- if (strncasecmp(channel_name, (*itr)->GetName(), CHAT_CHANNEL_MAX_NAME) == 0) {
- ret = true;
- break;
- }
- }
- m_channels.releasereadlock(__FUNCTION__, __LINE__);
- return ret;
- }
- bool Chat::HasPassword(const char *channel_name) {
- vector<ChatChannel *>::iterator itr;
- bool ret = false;
- m_channels.readlock(__FUNCTION__, __LINE__);
- for (itr = channels.begin(); itr != channels.end(); itr++) {
- if (strncasecmp(channel_name, (*itr)->GetName(), CHAT_CHANNEL_MAX_NAME) == 0) {
- ret = (*itr)->HasPassword();
- break;
- }
- }
- m_channels.releasereadlock(__FUNCTION__, __LINE__);
- return ret;
- }
- bool Chat::PasswordMatches(const char *channel_name, const char *password) {
- vector<ChatChannel *>::iterator itr;
- bool ret = false;
- m_channels.readlock(__FUNCTION__, __LINE__);
- for (itr = channels.begin(); itr != channels.end(); itr++) {
- if (strncasecmp(channel_name, (*itr)->GetName(), CHAT_CHANNEL_MAX_NAME) == 0) {
- ret = (*itr)->PasswordMatches(password);
- break;
- }
- }
- m_channels.releasereadlock(__FUNCTION__, __LINE__);
- return ret;
- }
- bool Chat::CreateChannel(const char *channel_name) {
- return CreateChannel(channel_name, NULL);
- }
- bool Chat::CreateChannel(const char *channel_name, const char *password) {
- LogWrite(CHAT__DEBUG, 0, "Chat", "Channel %s being created", channel_name);
- ChatChannel *channel = new ChatChannel();
- channel->SetName(channel_name);
- channel->SetType(CHAT_CHANNEL_TYPE_CUSTOM);
- if (password != NULL)
- channel->SetPassword(password);
- m_channels.writelock(__FUNCTION__, __LINE__);
- channels.push_back(channel);
- m_channels.releasewritelock(__FUNCTION__, __LINE__);
- return true;
- }
- bool Chat::IsInChannel(Client *client, const char *channel_name) {
- vector<ChatChannel *>::iterator itr;
- bool ret = false;
- m_channels.readlock(__FUNCTION__, __LINE__);
- for (itr = channels.begin(); itr != channels.end(); itr++) {
- if (strncasecmp(channel_name, (*itr)->GetName(), CHAT_CHANNEL_MAX_NAME) == 0) {
- ret = (*itr)->IsInChannel(client->GetCharacterID());
- break;
- }
- }
- m_channels.releasereadlock(__FUNCTION__, __LINE__);
- return ret;
- }
- bool Chat::JoinChannel(Client *client, const char *channel_name) {
- vector<ChatChannel *>::iterator itr;
- bool ret = false;
- LogWrite(CHAT__DEBUG, 1, "Chat", "Client %s is joining channel %s", client->GetPlayer()->GetName(), channel_name);
- m_channels.writelock(__FUNCTION__, __LINE__);
- for (itr = channels.begin(); itr != channels.end(); itr++) {
- if (strncasecmp(channel_name, (*itr)->GetName(), CHAT_CHANNEL_MAX_NAME) == 0) {
- ret = (*itr)->JoinChannel(client);
- break;
- }
- }
- m_channels.releasewritelock(__FUNCTION__, __LINE__);
- return ret;
- }
- bool Chat::LeaveChannel(Client *client, const char *channel_name) {
- vector<ChatChannel *>::iterator itr;
- bool ret = false;
- LogWrite(CHAT__DEBUG, 1, "Chat", "Client %s is leaving channel %s", client->GetPlayer()->GetName(), channel_name);
- m_channels.writelock(__FUNCTION__, __LINE__);
- for (itr = channels.begin(); itr != channels.end(); itr++) {
- if (strncasecmp(channel_name, (*itr)->GetName(), CHAT_CHANNEL_MAX_NAME) == 0) {
- ret = (*itr)->LeaveChannel(client);
- if ((*itr)->GetType() == CHAT_CHANNEL_TYPE_CUSTOM && (*itr)->GetNumClients() == 0) {
- LogWrite(CHAT__DEBUG, 0, "Chat", "Custom channel %s has 0 clients left, deleting channel", channel_name);
- safe_delete(*itr);
- channels.erase(itr);
- }
- break;
- }
- }
- m_channels.releasewritelock(__FUNCTION__, __LINE__);
- return ret;
- }
- bool Chat::LeaveAllChannels(Client *client) {
- vector<ChatChannel *>::iterator itr;
- ChatChannel *channel;
- bool erased;
- m_channels.writelock(__FUNCTION__, __LINE__);
- itr = channels.begin();
- while (itr != channels.end()) {
- channel = *itr;
- erased = false;
- if (channel->IsInChannel(client->GetCharacterID())) {
- LogWrite(CHAT__DEBUG, 1, "Chat", "Client %s is leaving channel %s", client->GetPlayer()->GetName(), channel->GetName());
- channel->LeaveChannel(client);
-
- if (channel->GetType() == CHAT_CHANNEL_TYPE_CUSTOM && channel->GetNumClients() == 0) {
- LogWrite(CHAT__DEBUG, 0, "Chat", "Custom channel %s has 0 clients left, deleting channel", channel->GetName());
- safe_delete(*itr);
- itr = channels.erase(itr);
- erased = true;
- }
- }
- if (!erased)
- itr++;
- }
- m_channels.releasewritelock(__FUNCTION__, __LINE__);
- return true;
- }
- bool Chat::TellChannel(Client *client, const char *channel_name, const char *message, const char* name) {
- vector<ChatChannel *>::iterator itr;
- bool ret = false;
- m_channels.readlock(__FUNCTION__, __LINE__);
- for (itr = channels.begin(); itr != channels.end(); itr++) {
- if (strncasecmp(channel_name, (*itr)->GetName(), CHAT_CHANNEL_MAX_NAME) == 0) {
- if (client && name)
- ret = (*itr)->TellChannelClient(client, message, name);
- else
- ret = (*itr)->TellChannel(client, message, name);
- // if client = null then it came from irc, don't send it back to irc
- if (client) {
- IRCServer* server = 0;
- bool global = false;
- string msg;
- const char* safe_name = irc.GetSafeChannelName(channel_name);
- // If global irc channel add "PlayerName says: " to the begining of the message
- if ((*itr)->IsGlobalIRCChannel()) {
- server = irc.GetGlobalServer();
- msg = string(client->GetPlayer()->GetName()) + string(" says: ") + string(message);
- global = true;
- }
- else
- server = irc.GetServer(client);
- // if global channel don't send a client and send the modified message
- if (server && server->GetChannel(safe_name))
- irc.Say(global ? 0 : client, channel_name, global ? msg.c_str() : message);
- }
- break;
- }
- }
- m_channels.releasereadlock(__FUNCTION__, __LINE__);
- return ret;
- }
- bool Chat::SendChannelUserList(Client *client, const char *channel_name) {
- vector<ChatChannel *>::iterator itr;
- bool ret = false;
- m_channels.readlock(__FUNCTION__, __LINE__);
- for (itr = channels.begin(); itr != channels.end(); itr++) {
- if (strncasecmp(channel_name, (*itr)->GetName(), CHAT_CHANNEL_MAX_NAME) == 0) {
- ret = (*itr)->SendChannelUserList(client);
- break;
- }
- }
- m_channels.releasereadlock(__FUNCTION__, __LINE__);
- return ret;
- }
- ChatChannel* Chat::GetChannel(const char *channel_name) {
- vector<ChatChannel *>::iterator itr;
- ChatChannel* ret = 0;
- m_channels.readlock(__FUNCTION__, __LINE__);
- for (itr = channels.begin(); itr != channels.end(); itr++) {
- if (strncasecmp(channel_name, (*itr)->GetName(), CHAT_CHANNEL_MAX_NAME) == 0) {
- ret = (*itr);
- break;
- }
- }
- m_channels.releasereadlock(__FUNCTION__, __LINE__);
- return ret;
- }
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