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- --[[
- Script Name : Quests/TheForestRuins/letter_for_hunter_forestdeep.lua
- Script Author : Dorbin
- Script Date : 2022.02.21 03:02:34
- Script Purpose :
- Zone : TheForestRuins
- Quest Giver: Outrider Vaughn
- Preceded by: Vaughn's Stuff
- Followed by:
- --]]
- function Init(Quest)
- AddQuestStepChat(Quest, 1, "Deliver the letter to hunter Forestdeep", 1, "I need to deliver a letter to a hunter named Forestdeep in Qeynos.", 1223, 2370002)
- AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
- UpdateQuestZone(Quest, "The Willow Wood")
- end
- function Accepted(Quest, QuestGiver, Player)
- FaceTarget(QuestGiver, Player)
- conversation = CreateConversation()
- PlayFlavor(QuestGiver, "voiceover/english/outlander_vaughn/qey_adv02_ruins/quests/outlander_dakota/outlander_dakota004.mp3", "", "", 3189315384, 2954944318, Player)
- AddConversationOption(conversation, "I'll deliver this letter for you to the Willow Wood.")
- StartConversation(conversation, QuestGiver, Player, "I need you to take this letter to Hunter Forestdeep. You'll find him in the Willow Wood village.")
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 1, "I've delivered the letter to hunter Forestdeep")
- UpdateQuestTaskGroupDescription(Quest, 1, "I have delivered the letter to hunter Forestdeep.")
- UpdateQuestDescription(Quest, "I delivered the letter Outlander Vaughn had given me. The hunter was glad to receive the letter.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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