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- ======
- Basics
- ======
- First step is to include the Composer autoload file and `import <https://www.php.net/manual/en/language.namespaces.importing.php>`_ any required classes.
- .. code:: php
- <?php
- use Discord\Discord;
- use Discord\WebSockets\Intents;
- use Discord\WebSockets\Event;
- include __DIR__.'/vendor/autoload.php';
- The Discord instance can be set up with an array of options. All are optional except for token:
- .. code:: php
- $discord = new Discord([
- 'token' => 'Your-Token-Here',
- 'intents' => [
- Intents::GUILDS, Intents::GUILD_BANS, // ...
- ],
- // or
- 'intents' => 12345,
- // or
- 'intents' => Intents::getDefaultIntents() | Intents::GUILD_MEMBERS, // default intents as well as guild members
- 'loadAllMembers' => false,
- 'storeMessages' => false,
- 'retrieveBans' => false,
- 'pmChannels' => false,
- 'disabledEvents' => [
- Event::MESSAGE_CREATE, Event::MESSAGE_DELETE, // ...
- ],
- 'loop' => \React\EventLoop\Factory::create(),
- 'logger' => new \Monolog\Logger('New logger'),
- 'dnsConfig' => '1.1.1.1',
- 'shardId' => 0,
- 'shardCount' => 5,
- ]);
- ``token`` is your Discord token. **Required**.
- ``intents`` can be an array of valid intents *or* an integer representing the intents. Default is all intents minus any privileged intents. At the moment this means all intents minus ``GUILD_MEMBERS`` and ``GUILD_PRESENCES``. To enable these intents you must first enable them in your Discord developer portal.
- ``loadAllMembers`` is a boolean whether all members should be fetched and stored on bot start. Loading members takes a while to retrieve from Discord and store, so default is false. This requires the ``GUILD_MEMBERS`` intent to be enabled in DiscordPHP. See above for more details.
- ``storeMessages`` is a boolean whether messages received and sent should be stored. Default is false.
- ``retrieveBans`` is a boolean whether bans should be retrieved on bot load. Default is false.
- ``pmChannels`` is a boolean whether PM channels should be stored on bot load. Default is false.
- ``disabledEvents`` is an array of events that will be disabled. By default all events are enabled.
- ``loop`` is an instance of a ReactPHP event loop that can be provided to the client rather than creating a new loop. Useful if you want to use other React components. By default, a new loop is created.
- ``logger`` is an instance of a logger that implements ``LoggerInterface``. By default, a new Monolog logger with log level DEBUG is created to print to stdout.
- ``dnsConfig`` is an instace of ``Config`` or a string of name server address. By default system setting is used and fall back to 8.8.8.8 when system configuration is not found. Currently only used for VoiceClient.
- ----
- The following options should only be used by large bots that require sharding. If you plan to use sharding, `read up <https://discord.com/developers/docs/topics/gateway#sharding>`_ on how Discord implements it.
- ``shardId`` is the ID of the bot shard.
- ``shardCount`` is the number of shards that you are using.
- ----
- Gateway events should be registered inside the ``ready`` event, which is emitted once when the bot first starts and has connected to the gateway.
- To register an event we use the ``$discord->on(...)`` function, which registers a handler. A list of events is available `here <https://github.com/discord-php/DiscordPHP/blob/master/src/Discord/WebSockets/Event.php#L30-L75>`_. They are described in more detail in further sections of the documentation. All events take a callback which is called when the event is triggered, and the callback is called with an object representing the content of the event and an instance of the ``Discord`` client.
- .. code:: php
- $discord->on('ready', function (Discord $discord) {
- $discord->on(Event::MESSAGE_CREATE, function (Message $message, Discord $discord) {
- // ... handle message sent
- });
- });
- Finally, the event loop needs to be started. Treat this as an infinite loop.
- .. code:: php
- $discord->run();
- If you want to stop the bot you can run:
- .. code:: php
- $discord->close();
- If you want to stop the bot without stopping the event loop, the close function takes a boolean:
- .. code:: php
- $discord->close(false);
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