--[[
	Script Name	: SpawnScripts/PeatBog/Oakvil.lua
	Script Purpose	: Oakvil <General Goods>
	Script Author	: Scatman
	Script Date	: 2009.05.14
	Script Notes	: Auto-Generated Conversation from PacketParser Data
--]]

function spawn(NPC)
	SetPlayerProximityFunction(NPC, 10, "InRange")
end

function respawn(NPC)
	spawn(NPC)
end

function InRange(NPC, Spawn)
	if math.random(1, 100) <= 25 then
		SaySomethingRandom(NPC, Spawn)
	end
end

function hailed(NPC, Spawn)
	SaySomethingRandom(NPC, Spawn)
end

function SaySomethingRandom(NPC, Spawn)
	FaceTarget(NPC, Spawn)
	local choice = math.random(1, 5)
	if choice == 1 then
		PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/merchant/human_merchant_service_good_1_hail_gm_e4fa2bd8.mp3", "Confound it! Where did I put that ledger?  It must be around here somewhere!", "confused", 983188064, 3043413352, Spawn)
	elseif choice == 2 then
		PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/merchant/human_merchant_service_good_1_hail_gm_45d92a75.mp3", "Welcome! What can I help you with?", "bow", 892528408, 239693863, Spawn)
	elseif choice == 3 then
		PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/merchant/human_merchant_service_good_1_hail_gm_24322c5d.mp3", "Greetings, friend traveler! We have the finest supplies to fill your adventuring needs.", "smile", 2541554579, 2951095822, Spawn)
	elseif choice == 4 then
		PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/merchant/human_merchant_service_good_1_aoi_gm_c5e79ff5.mp3", "Hello there!  Can I interest you in some of the finest merchandise this side of Norrath?", "wave", 1832724458, 980846932, Spawn)
	elseif choice == 5 then
		PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/merchant/human_merchant_service_good_1_hail_gm_ae84abf9.mp3", "Go on, take a look at the stock. You'll never beat this price in the city. I guarantee it!", "wink", 903813734, 2512856176, Spawn)
	end
end
