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Fixes for Linix builds

Gogs 4 years ago
parent
commit
00ecf4b6c2

+ 15 - 2
EQ2/source/WorldServer/Commands/Commands.cpp

@@ -71,6 +71,13 @@ extern MasterAAList master_aa_list;
 extern MasterRaceTypeList race_types_list;
 extern Classes classes;
 
+//devn00b: Fix for linux builds since we dont use stricmp we use strcasecmp
+#if defined(__GNUC__)
+#define stricmp strcasecmp
+#define strnicmp strncasecmp
+#endif
+
+
 EQ2Packet* RemoteCommands::serialize(){
 	buffer.clear();
 	vector<EQ2_RemoteCommandString>::iterator command_list;
@@ -2775,7 +2782,13 @@ void Commands::Process(int32 index, EQ2_16BitString* command_parms, Client* clie
 			if(sep && sep->arg[0] && sep->IsNumber(0)){
 				val = atoi(sep->arg[0]);
 				
-				database.insertCharacterProperty(client, CHAR_PROPERTY_INVUL, (val == 1) ? "1" : "0");
+//devn00b: Fix for linux builds
+#if defined(__GNUC__)
+ database.insertCharacterProperty(client, CHAR_PROPERTY_INVUL, (val == 1) ? (char*) 1 : 0);
+#else
+ database.insertCharacterProperty(client, CHAR_PROPERTY_INVUL, (val == 1) ? "1" : "0");
+#endif
+//				database.insertCharacterProperty(client, CHAR_PROPERTY_INVUL, (val == 1) ? "1" : "0");
 
 				client->GetPlayer()->SetInvulnerable(val==1);
 				if(client->GetPlayer()->GetInvulnerable())
@@ -8879,4 +8892,4 @@ void Commands::Command_TargetItem(Client* client, Seperator* sep) {
 			Transmute::HandleConfirmResponse(client, client->GetPlayer(), reinterpret_cast<int32&>(item_id));
 		}
 	}
-}
+}

+ 7 - 1
EQ2/source/WorldServer/WorldDatabase.cpp

@@ -65,6 +65,12 @@ extern MasterCollectionList master_collection_list;
 extern RuleManager rule_manager;
 extern MasterLanguagesList master_languages_list;
 
+//devn00b: Fix for linux builds since we dont use stricmp we use strcasecmp
+#if defined(__GNUC__)
+#define stricmp strcasecmp
+#define strnicmp strncasecmp
+#endif
+
 WorldDatabase::WorldDatabase(){
 }
 
@@ -6573,4 +6579,4 @@ void WorldDatabase::FindSpell(Client* client, char* findString)
 			}
 			client->Message(CHANNEL_COLOR_YELLOW, "End Spell Results for %s", findString);
 		}
-}
+}

+ 7 - 1
EQ2/source/WorldServer/client.cpp

@@ -58,6 +58,11 @@ along with EQ2Emulator.  If not, see <http://www.gnu.org/licenses/>.
 #include <unistd.h>
 #endif
 
+#if defined(__GNUC__)
+#define _snprintf snprintf
+#endif
+
+
 #include "client.h"
 #include "../common/emu_opcodes.h"
 #include "../common/packet_dump.h"
@@ -1194,6 +1199,7 @@ bool Client::HandlePacket(EQApplicationPacket *app) {
 						widget->SetIncludeHeading(true);
 
 						spawn->position_changed = true;
+
 						_snprintf(query, 256, "open_heading=%f,include_heading=1", newHeading);
 						if (database.UpdateSpawnWidget(widget->GetWidgetID(), query))
 							SimpleMessage(CHANNEL_COLOR_YELLOW, "Successfully saved widget open heading information.");
@@ -8110,4 +8116,4 @@ void Client::SetTransmuteID(int32 trans_id) {
 
 int32 Client::GetTransmuteID() {
 	return transmuteID;
-}
+}