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If only the client was there it could be told the zone wasn't ready..

Emagi hai 1 ano
pai
achega
0bad6569cb
Modificáronse 1 ficheiros con 3 adicións e 1 borrados
  1. 3 1
      EQ2/source/WorldServer/SpellProcess.cpp

+ 3 - 1
EQ2/source/WorldServer/SpellProcess.cpp

@@ -1731,7 +1731,9 @@ bool SpellProcess::CastProcessedSpell(LuaSpell* spell, bool passive, bool in_her
 				target = spell->caster;
 			}
 			if (!target) {
-				client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Zone has not finished loading process yet.  Try again later.");
+				if(client) {
+					client->SimpleMessage(CHANNEL_COLOR_YELLOW, "Zone has not finished loading process yet.  Try again later.");
+				}
 				continue;
 			}
 			if (i == 0 && !spell->spell->GetSpellData()->not_maintained) {