@@ -656,7 +656,8 @@ void Client::HandlePlayerRevive(int32 point_id)
{
LogWrite(CCLIENT__DEBUG, 0, "Client", "Sending player to revive zone ID '%u', using current zone's safe coords.", revive_point->zone_id);
location_name = revive_point->location_name.c_str();
- player->ClearEverything();
+ //player->ClearEverything();
+ Save();
Zone(zone_name.c_str(), false);
}