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@@ -21,3 +21,45 @@ function hailed(NPC, Spawn)
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end
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+function spawn(NPC)
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+ waypoints(NPC)
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+end
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+
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+function hailed(NPC, Spawn)
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+ FaceTarget(NPC, Spawn)
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+end
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+
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+function respawn(NPC)
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+end
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+
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+function waypoints(NPC)
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+ MovementLoopAddLocation(NPC, 802.94, -21.54, -552.06, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 781.61, -22.18, -510.68, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 754.8, -21.82, -481.71, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 713.01, -20.96, -456.39, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 701.91, -16.92, -427.47, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 691.7, -13.19, -403.38, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 678.25, -11.64, -393.92, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 650.19, -11.56, -399.55, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 640.41, -13.1, -371.98, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 609.56, -18.44, -369.61, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 562.49, -20.75, -362.57, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 539.17, -20.64, -292.83, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 562.36, -19.83, -268.2, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 591.98, -21.09, -255.38, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 562.36, -19.83, -268.2, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 539.17, -20.64, -292.83, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 562.49, -20.75, -362.57, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 609.56, -18.44, -369.61, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 640.41, -13.1, -371.98, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 650.19, -11.56, -399.55, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 678.25, -11.64, -393.92, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 691.7, -13.19, -403.38, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 701.91, -16.92, -427.47, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 713.01, -20.96, -456.39, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 754.8, -21.82, -481.71, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 781.61, -22.18, -510.68, 2, math.random(0,5))
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+ MovementLoopAddLocation(NPC, 802.94, -21.54, -552.06, 2, math.random(0,5))
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+end
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+
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+
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